Uploading to the Steam Workshop - mariusz-tang/KTaNE-Module-Template GitHub Wiki
When uploading, remember to build your module first by going to Keep Talking ModKit > AssetBundle
.
If you have not yet done so, go to Keep Talking ModKit > Configure Mod
and fill in fields that show up in the inspector. If you are doing this for the first time, it means you have probably not tested the module in-game—it's recommended that you do so as the mod may behave differently in-game than it does in the Test Harness.
Next, go to Keep Talking ModKit > Steam Workshop Tool
. Most of the fields will be pre-filled, but you should fill in the Tags
and Change Notes
field. The Workshop File ID
field will be filled in automatically once the module is uploaded.
Finally, go to the workshop item (found at https://steamcommunity.com/sharedfiles/filedetails/?id=<Workshop File ID>
), and set the visibility to Public
.