genesis:tiredness_rate |
1 |
Number |
How many days it takes for a player to become tired; scales with the players_sleeping_percentage game rule. Set to 0 to effectively disable the tiredness sleep restriction. |
genesis:solace_campfire_radius |
3.5 |
Number |
How close a player must be to a campfire to receive the Solace effect. Set to 0 to effectively disable the Solace effect. |
genesis:ocean_monument_radius |
60 |
Number |
The radius used in Elder Guardian search logic. |
genesis:reveal_elder_guardians |
true |
Boolean |
Whether nearby Elder Guardians glow after killing an Elder Guardian. |
genesis:respawn_resets_tiredness |
false |
Boolean |
Whether dying resets a player's tiredness to 0%. |