Events - mapto/sprks GitHub Wiki

Events are meant to provide dynamic aspects to the simulation. They are used to execute activities.

Types of events

Currently the following types of events will be modelled:

Events as Modifiers

Currently we will use a simple model of events. Each event will be applied on a risk/cost combination and will change them. Compare this to modifier cards as they are used in Munchkin (e.g. http://dicegamers.com/files/munchkin_cards.jpg) when each card increases or decreases player properties (level, strength, etc)

Could be implemented by adding a filter/decorate to the simulation. The way it should work should be that it takes the estimated values and adjusts them according to the event.