Fishing - mahjerion/Craft-to-Exile-Dissonance GitHub Wiki

Craft to Exile [Dissonance] utilizes the Aquaculture 2 mod by Team Metallurgy.


Aquaculture introduces tons of brand new fish, fishing gear, and a new metal and equipment to go with it.

Fish

Some of the fish you can expect to see:

  • Bluegill
  • Carp
  • Catfish
  • Pacific Halibut
  • Pink Salmon
  • Rainbow Trout
  • Jellyfish
  • Tuna
  • Piranha
  • Box Turtle

And many more.

Improved Fishing

Aquaculture add various mechanics that can boost your chances of catching something while your line is cast, for example, bait. You can use use bait to increase your chances of catching a fish. Bait includes:

  • Worms
  • Minnow
  • Leech

Fishing Rods

Iron Fishing Rod Golden Fishing Rod Diamong Fishing Rod Neptunium Fishing Rod Fishing rods

Hooks

Iron and Diamond: chance to not use durability. Iron Hook Diamond Hook Gold: Increased luck. Gold Hook Light: casts further. Light Hook Heavy: casts shorter. Heavy Hook Double: chance to catch two things. Double Hook Redstone: longer opportunity to reel in a fish. Redstone Hook Note: audible alert when a fish is approaching. Note Hook Netherstar: chance to not use durability and increased luck. Nether Star Hook Hooks

Cosmetics

The mods also adds various cosmetic items into the game to customize your fishing rods.

Bobber

A dyeable bobber that can be dyed like leather armor. Bobber

Fishing line

A dyeable fishing line that can be dyed like leather armor. Fishing Line

Tackle Box

Aquaculture also adds a Tackle Box. In it, you can store all of these items and fish bait. The top corner items can be either, Green Dye, Algae or Kelp Tackle Box Tackle Box GUI Link

Neptunium Equipment

Aquaculture add a new material called Neptunium to the game. You can make tools and armor from Neptunium. This material has various properties when underwater.

Armor

Helmet: the wearer sees better underwater. Chestpiece: the wearer breathes underwater. Leggings: the wearer "falls" underwater. Boots: the wearer swims faster.

Tools

Pickaxe and Shovel: do not have a mining speed penalty when underwater. Sword and Axe: deal extra damage underwater. Bow: normal arrows fired from it are not impeded underwater. Hoe: land hoe'd with this item will always be hydrated.

Copied from Aquaculture wiki.