Chaos & Arcana Stats - mahjerion/Craft-to-Exile-Dissonance GitHub Wiki
In Craft to Exile [Dissonance], you can add specialized item stats known as Chaos stats or Major Arcana Chaos stats to your equipment using Chaos and Chaotic Wisp currency orbs. Chaos orbs have a chance of applying Major Arcana stats, whereas Chaotic Wisp orbs will always apply a Major Arcana Chaos stat.
Do note the following:
- You may only have one Chaos or Major Arcana Chaos stat per item.
- Some of the Chaos stats have negative effects such as the Clueless and Clumsy stats. Stats with only penalties have been italicized.
- The weight determines the chance that a stat is rolled, based against the weight of the other stats.
- The multipliers (denoted by 1.0x, etc.) are a relative indicator of how much of the stat the mob is receiving. 1.0x is the standard.
- There is a very small chance that equipment drop with Chaos or Major Arcana Chaos stats already rolled in.
Chaos Stats
Trait | Equipment | Weight | Stat I | Stat II | Stat III |
---|---|---|---|---|---|
Armored | Any Except Weapons | 1000 | + Armor Percent (2.0x) | ||
Assassin | Any Except Weapons | 1000 | + 25% Chance Incr. Move Speed on Crit. | ||
Barbarian | Any Except Weapons | 1000 | + Physical Attack Damage Percent (2.0x) | - Mana Regeneration Percent (0.5x) | |
Bulwark | Any Except Weapons | 1000 | + Block Chance Percent (1.5x) | + Physical Thorns (1.0x) | |
Clumsy Scholar | Any Except Weapons | 1000 | + Mana Multi (0.5x) | - Dodge Multi (0.5x) | |
Clueless | Jewelry Only | 3000 | - Bonus Experience (0.5x) | ||
Clumsy | Weapons Only | 750 | - Physical Attack Damage Percent (0.5x) | ||
Crippled | Armor Only | 4000 | - Armor Percent (0.5x) | - Dodge Percent (0.5x) | - Magic Shield Percent (0.5x) |
Cursed | Weapons Only | 750 | - Spell Damage (0.5x) | ||
Devoted | Armor Only | 1000 | + Magic Shield Percent (2.0x) | ||
Diseased | Any Except Weapons | 1000 | + Damage Over Time (1.0x) | + Health Regeneration Percent (0.5x) | |
Earth Atronach | Any Except Weapons | 1000 | + Nature Spell Damage (1.5x) | + Increased Duration (1.0x) | |
Elemental | Any Except Weapons | 1000 | + Elemental Spell Damage (1.5x) | ||
Explosive | Weapons Only | 1000 | + Spell Damage (3.0x) | - Elemental Resist (1.0x) | |
Fire Atronach | Any Except Weapons | 1000 | + Fire Spell Damage (1.5x) | + Increased Projectile Speed (1.0x) | |
Fleeting Wind | Any Except Weapons | 1000 | + On Dodge, Incr. Move Speed | ||
Frost Atronach | Any Except Weapons | 1000 | + Frost Spell Damage (1.5x) | + Cooldown Reduction (1.5x) | |
Golem | Any Except Weapons | 1000 | + Health Percent (3.0x) | ||
Holy | Any Except Weapons | 1000 | + Increased Healing (1.5x) | Faster Cast Rate (1.5x) | |
Lightning Atronach | Any Except Weapons | 1000 | + Lightning Spell Damage (1.5x) | + Increased Area of Effect (1.0x) | |
Lucky | Weapons Only | 1000 | + Bonus All Drops (1.0x) | + Critical Hit Chance (1.0x) | |
Spiky | Weapons Only | 1000 | + Spell Damage (1.0x) | + Elemental Penetration (1.5x) | |
Resourceful | Any Except Weapons | 1000 | + Cooldown Reduction (1.0x) | + Increased Duration (1.0x) | |
Seething | Weapons Only | 1000 | + Phys. to Fire (2.0x) | + Fire Attack Damage Percent (1.5x) | |
Spiky | Weapons Only | 1000 | + Physical Attack Damage Percent (0.5x) | + Armor Penetration (2.0x) | |
Stealthy | Any Except Weapons | 1000 | + Dodge Percent (2.0x) | ||
Studious | Level 10-50, Armor Only | 3000 | + Bonus Experience (3.0x) | ||
Weapon Master | Weapons Only | 1000 | + Physical Attack Damage Percent (1.5x) | + Critical Hit Chance Percent (1.0x) |
Major Arcana Chaos Stats
Trait | Equipment | Weight | Stat I | Stat II | Stat III | Stat IV |
---|---|---|---|---|---|---|
Chariot | Armor Only | 50 | + Strength (1.0x) | + Intelligence (1.0x) | + Fire Attack Damage Percent (1.5x) | |
Death | Armor Only | 50 | + Physical Attack Damage Percent (1.0x) | + Summon Damage (1.0x) | + Damage Over Time (1.0x) | |
Hanged Man | Armor Only | 50 | - Health Regeneration Percent (0.5x) | + Dodge (1.5x) | + Summon Damage (1.5x) | |
Hermit | Armor Only | 50 | + Wisdom (1.0x) | + Critical Hit (0.75x) | + Nature Spell Damage (1.0x) | |
High Priestess | Armor Only | 50 | + Intelligence (1.0x) | + Wisdom (1.0x) | + Frost Attack Damage Percent (1.5x) | + Frost Spell Damage (1.5x) |
Judgment | Armor Only | 50 | + Fire Penetration (1.0x) | + Lightning Penetration (1.0x) | + Spellsteal (0.75x) | |
Justice | Armor Only | 50 | + Sword Damage (2.0x) | + Armor Penetration (1.0x) | + Lightning Attack Damage Percent (1.5x) | |
Strength | Armor Only | 50 | + Strength (3.0x) | + Physical Attack Damage Percent (1.5x) | ||
Temperance | Armor Only | 50 | + Energy Regeneration (1.0x) | + Mana Regeneration (1.0x) | + Frost Penetration (1.0x) | |
The Devil | Armor Only | 50 | + Health Regeneration (1.0x) | + Energy Regeneration (1.0x) | + Fire Spell Damage (1.0x) | |
The Emperor | Armor Only | 50 | + Vitality (1.0x) | + Strength (1.0x) | + Nature Attack Damage Percent (1.5x) | |
The Empress | Armor Only | 50 | + Armor (1.5x) | + Critical Damage Percent (0.75x) | + Nature Spell Damage (1.0x) | |
The Fool | Armor Only | 50 | + Dexterity (2.0x) | + Critical Hit (0.75x) | + Physical Attack Damage Percent (1.0x) | |
The Hierophant | Armor Only | 50 | + Wisdom (1.0x) | + Mana Multi (0.5x) | + Frost Spell Damage (1.0x) | + Lightning Spell Damage (1.0x) |
The Lovers | Armor Only | 50 | + Armor Penetration (1.5x) | + Elemental Penetration (1.5x) | ||
The Magician | Armor Only | 50 | + Intelligence (1.0x) | + Magic Shield Percent (0.5x) | + Lightning Spell Damage (1.5x) | |
The Moon | Armor Only | 50 | + Stamina (1.0x) | + Health Percent (1.0x) | + Frost Resist (1.5x) | |
The Sniper | Armor Only | 50 | + Dexterity (1.0x) | + Stamina (1.0x) | + Bow Damage (2.0x) | + Crossbow Damage (2.0x) |
The Star | Armor Only | 50 | + Health Regeneration (1.5x) | + Lightning Resist (1.0x) | + Bonus Experience (1.0x) | |
The Sun | Armor Only | 50 | + Health Percent (1.0x) | + Energy (1.0x) | + Fire Spell Damage (1.0x) | |
The World | Armor Only | 50 | + Vitality (1.0x) | + Wisdom (1.0x) | + Frost Attack Damage Percent (1.5x) | + Nature Attack Damage Percent (1.5x) |
Tower | Armor Only | 50 | + Damage Reduction (1.0x) | + Health Percent (0.5x) | ||
Wheel of Fortune | Armor Only | 50 | + Critical Hit (0.75x) | + Critical Damage (0.75x) | + Armor Penetration (1.0x) |