SoTransformer2Manip.cpp - magic-lantern-studio/mle-documentation GitHub Wiki
Magic Lantern extension for Coin.
/*!
\class SoTransformer2Manip SoTransformer2Manip.h Inventor/manips/SoTransformer2Manip.h
\brief The SoTransformer2Manip wraps an SoTransformer2Dragger for convenience.
\ingroup manips

The manipulator class takes care of wrapping up the
SoTransformer2Dragger in a simple and convenient API for the
application programmer, making it automatically surround the
geometry it influences and taking care of the book-keeping routines
for it's interaction with the relevant fields of an SoTransformation
node.
*/
#include <Inventor/manips/SoTransformer2Manip.h>
//#include <Inventor/nodes/SoSubNodeP.h>
#include "nodes/SoSubNodeP.h"
#include <Inventor/nodes/SoSurroundScale.h>
#include <Inventor/draggers/SoTransformer2Dragger.h>
#if COIN_DEBUG
#include <Inventor/errors/SoDebugError.h>
#endif // COIN_DEBUG
SO_NODE_SOURCE(SoTransformer2Manip);
// doc in super
void
SoTransformer2Manip::initClass(void)
{
SO_NODE_INTERNAL_INIT_CLASS(SoTransformer2Manip, SO_FROM_INVENTOR_1);
}
/*!
Default constructor. Allocates an SoTransformer2Dragger and an
SoSurroundScale node to surround the geometry within our part of the
scenegraph.
*/
SoTransformer2Manip::SoTransformer2Manip(void)
{
SO_NODE_INTERNAL_CONSTRUCTOR(SoTransformer2Manip);
SoTransformer2Dragger *dragger = new SoTransformer2Dragger;
this->setDragger(dragger);
SoSurroundScale *ss = (SoSurroundScale*) dragger->getPart("surroundScale", TRUE);
ss->numNodesUpToContainer = 4;
ss->numNodesUpToReset = 3;
}
/*!
Destructor.
*/
SoTransformer2Manip::~SoTransformer2Manip()
{
}
/*!
Convenience function to use the
SoTransformer2Dragger::isLocateHighlighting() method of the embedded
dragger. See documentation of that method.
*/
SbBool
SoTransformer2Manip::isLocateHighlighting(void)
{
SoDragger *dragger = this->getDragger();
if (dragger && dragger->isOfType(SoTransformer2Dragger::getClassTypeId())) {
return ((SoTransformer2Dragger*)dragger)->isLocateHighlighting();
}
#if COIN_DEBUG
SoDebugError::postWarning("SoTransformer2Manip::isLocateHighlighting",
"Not a valid dragger in manipulator");
#endif // debug
return FALSE;
}
/*!
Convenience function to use the
SoTransformer2Dragger::setLocateHighlighting() method of the embedded
dragger. See documentation of that method.
*/
void
SoTransformer2Manip::setLocateHighlighting(SbBool onoff)
{
SoDragger *dragger = this->getDragger();
if (dragger && dragger->isOfType(SoTransformer2Dragger::getClassTypeId())) {
((SoTransformer2Dragger*)dragger)->setLocateHighlighting(onoff);
}
else {
#if COIN_DEBUG
SoDebugError::postWarning("SoTransformer2Manip::setLocateHighlighting",
"Not a valid dragger in manipulator");
#endif // debug
}
}
/*!
Convenience function to use the SoTransformer2Dragger::unsquishKnobs()
method of the embedded dragger. See documentation of that method.
*/
void
SoTransformer2Manip::unsquishKnobs(void)
{
SoDragger *dragger = this->getDragger();
if (dragger && dragger->isOfType(SoTransformer2Dragger::getClassTypeId())) {
((SoTransformer2Dragger*)dragger)->unsquishKnobs();
}
else {
#if COIN_DEBUG
SoDebugError::postWarning("SoTransformer2Manip::setLocateHighlighting",
"Not a valid dragger in manipulator");
#endif // debug
}
}