effects geometric - magemonkeystudio/fabled GitHub Wiki
🔺 Geometric Shapes
These effects create sharp, structured particle shapes like stars, squares, diamonds, and more. They work great for runes, summoning visuals, explosions, or magical seals.
⬛ Square (Flat)
square-flat:
steps: 4
copies: 1
domain: 360
x: "cos(a) > 0 ? 1 : -1"
y: "0"
z: "sin(a) > 0 ? 1 : -1"
Simple 4-point square. Box-like shape.
🔷 Diamond Outline
diamond-outline:
steps: 4
copies: 1
domain: 360
x: "cos(a) * abs(cos(a))"
y: "0"
z: "sin(a) * abs(sin(a))"
Tilted square — like a rhombus.
✴️ Star (5 Pointed)
star-5pt:
steps: 360
copies: 1
domain: 360
x: "cos(a) * abs(sin(5 * a))"
y: "0"
z: "sin(a) * abs(sin(5 * a))"
Five-pointed radiant star.
🔯 Star (6 Pointed – Hexagram)
star-6pt:
steps: 360
copies: 1
domain: 360
x: "cos(a) * abs(sin(6 * a))"
y: "0"
z: "sin(a) * abs(sin(6 * a))"
Like the Star of David or seal circle.
🔲 Grid Outline
grid-outline:
steps: 25
copies: 4
domain: 360
x: "c - 2"
y: "0"
z: "a * 0.1 - 1"
Four vertical bars forming a square frame.
➕ Cross
cross-shape:
steps: 20
copies: 2
domain: 360
x: "cos(c * 90)"
y: "0"
z: "a * 0.1 - 1"
Two intersecting bars.
🧿 Rune Circle
rune-circle:
steps: 20
copies: 4
domain: 360
x: "cos(a + c * 90) * 1.2"
y: "0"
z: "sin(a + c * 90) * 1.2"
4-node pattern simulating runes on a ring.
🪞 Mirror Square (Layered)
mirror-square:
steps: 4
copies: 3
domain: 360
x: "cos(a + c * 45) > 0 ? 1 : -1"
y: "0.3 * c"
z: "sin(a + c * 45) > 0 ? 1 : -1"
Three stacked square shapes in Z layers.
🔻 Triangle
triangle:
steps: 3
copies: 1
domain: 360
x: "cos(a + 120 * c)"
y: "0"
z: "sin(a + 120 * c)"
Simple triangle – great for ritual circles.
🕳 Pentagon
pentagon:
steps: 5
copies: 1
domain: 360
x: "cos(a + 72 * c)"
y: "0"
z: "sin(a + 72 * c)"
Five-pointed flat pentagon shape.
🛑 Hexagon
hexagon:
steps: 6
copies: 1
domain: 360
x: "cos(a + 60 * c)"
y: "0"
z: "sin(a + 60 * c)"
Flat 6-pointed ring.
🪐 Orb Seals (Outer Nodes)
orb-seal-nodes:
steps: 6
copies: 1
domain: 360
x: "cos(a * 60) * 1.2"
y: "0"
z: "sin(a * 60) * 1.2"
Spaced out particles around a circle – node-like points.
🌀 Spiral Rune Ring
spiral-rune:
steps: 36
copies: 1
domain: 360
x: "cos(a) * (1 + 0.3 * sin(3 * a))"
y: "0"
z: "sin(a) * (1 + 0.3 * sin(3 * a))"
Has a spiraling edge but stays centered.
🔹 Diamond Inside Square
diamond-insquare:
steps: 8
copies: 2
domain: 360
x: "cos(a + c * 45)"
y: "0"
z: "sin(a + c * 45)"
Two intersecting patterns.
🎇 Hexagram Ring (Double)
hexagram-double:
steps: 12
copies: 2
domain: 360
x: "cos(a + c * 30)"
y: "0"
z: "sin(a + c * 30)"
Creates intersecting hexagrams — magical glyph.
🔰 Arrow Shape
arrow-shape:
steps: 3
copies: 1
domain: 360
x: "a == 0 ? 0 : (a == 1 ? 1 : -1)"
y: "0"
z: "a == 0 ? 1 : 0"
Simple arrow pointing forward.
⚔️ Twin Blades
twin-blades:
steps: 2
copies: 2
domain: 180
x: "cos(c * 180)"
y: "0"
z: "a * 0.1 - 0.5"
Two flat blades — good for summons.
🛑 Border Grid
grid-box-frame:
steps: 12
copies: 1
domain: 360
x: "(a % 2 == 0) ? 1 : -1"
y: "0"
z: "a * 0.2 - 1"
Alternating horizontal/vertical lines.
🕸 Spoked Wheel
spoked-wheel:
steps: 40
copies: 5
domain: 360
x: "cos(c * 72) * a * 0.05"
y: "0"
z: "sin(c * 72) * a * 0.05"
Multiple rays pointing outward from center.