sets settings - magemonkeystudio/divinity GitHub Wiki
βοΈ settings.yml
This file controls global settings for how item sets are displayed and matched in the Sets module, including command aliases, formatting of set elements, and lore layout.
π File Location
plugins/Divinity/modules/sets/settings.yml
π§Ύ Configuration
command-aliases: sets
format:
element:
active: '%c% %name% &aβ'
inactive: '%c% %name% &cβ'
lore:
- '&8---------------'
- '%set%:'
- '%elements%'
- '%effects%'
π Explanation of Settings
Key | Description |
---|---|
command-aliases |
Specifies the command label players will use (e.g., /sets ). |
format.element.active |
Controls how individual set elements appear when equipped. %c% is replaced by the color defined in the item file, %name% by the element name. |
format.element.inactive |
Same as above, but shown when the piece is missing. |
format.lore |
Sets the layout of the set bonus section in item lore: |
%set%
is replaced with the set name%elements%
shows each piece and whether itβs active%effects%
displays the bonuses currently unlocked |
π Example Lore Output
When two of four items from a set are equipped:
&8---------------
&eWild Cat Set:
&aβ Broken Helmet of Wild Cat
&cβ Broken Chestplate of Wild Cat
&aβ Broken Leggings of Wild Cat
&cβ Broken Boots of Wild Cat
&6- +25% PvE Damage
&6- +10 Max. Health
&6- Speed I
The display updates in real-time as the player equips or removes set items.