module runes item rune_strength - magemonkeystudio/divinity GitHub Wiki

๐Ÿ’ช rune_strength.yml

The Runes module allows players to socket magical runes into their gear, granting potion effect-based buffs when equipped. This page documents the Rune of Strength configuration.


๐Ÿ“ File Location

plugins/Divinity/modules/runes/items/rune_strength.yml


๐Ÿงพ Configuration

material: PRISMARINE_SHARD
name: Rune of Strength
lore:
  - '&7Grants &fStrength %ITEM_LEVEL_ROMAN% &7effect'
item-flags:
  - '*'
tier: common
level:
  min: 1
  max: 3
uses-by-level:
  '1': 1
success-rate-by-level:
  '1': '75'
  '2': '30 * %ITEM_LEVEL%'
  '3': '30:50'
socket-display: '&bRune: Strength %ITEM_LEVEL_ROMAN%'
effect: INCREASE_DAMAGE
target-requirements:
  type:
    - WEAPON
  level:
    '1': '10'
    '2': '20'
    '3': '30'
  module:
    - '*'
  socket: default

๐Ÿ” Explanation of Settings

Key Description
material Sets the in-game material (PRISMARINE_SHARD).
name The display name of the rune.
lore Descriptive line showing the effect and item level.
item-flags Controls how item metadata is displayed (here, all are hidden).
tier Item rarity classification.
level Allows levels 1 through 3.
uses-by-level Number of uses per level (1 at level 1).
success-rate-by-level Sets socket success chance by level or formula.
socket-display Text shown on item after socketing.
effect The Bukkit potion effect applied (INCREASE_DAMAGE, a.k.a. Strength).โžก A full list of valid effects can be found here.
target-requirements Controls where this rune can be socketed:
  • type: Only applies to WEAPON items.
  • level: Requires item level of at least 10.
  • module: Compatible with any module.
  • socket: Must be default type. |

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