module runes item rune_speed - magemonkeystudio/divinity GitHub Wiki
๐ rune_speed.yml
The Runes module allows players to socket magical runes into their gear, granting potion effect-based buffs when equipped. This page documents the Rune of Speed configuration.
๐ File Location
plugins/Divinity/modules/runes/items/rune_speed.yml
๐งพ Configuration
material: PRISMARINE_SHARD
name: Rune of Speed
lore:
- '&7Grants &fSpeed %ITEM_LEVEL_ROMAN% &7effect'
item-flags:
- '*'
tier: common
level:
min: 1
max: 3
uses-by-level:
'1': 1
success-rate-by-level:
'1': '75'
'2': '30 * %ITEM_LEVEL%'
'3': '30:50'
socket-display: '&bRune: Speed %ITEM_LEVEL_ROMAN%'
effect: SPEED
target-requirements:
type:
- boots
level:
'1': '10'
'2': '20'
'3': '30'
module:
- '*'
socket: default
๐ Explanation of Settings
Key | Description |
---|---|
material |
Sets the in-game material (PRISMARINE_SHARD ). |
name |
The display name of the rune. |
lore |
Descriptive line showing the effect and item level. |
item-flags |
Controls how item metadata is displayed (here, all are hidden). |
tier |
Item rarity classification. |
level |
Allows levels 1 through 3. |
uses-by-level |
Number of uses per level (1 at level 1). |
success-rate-by-level |
Sets socket success chance by level or formula. |
socket-display |
Text shown on item after socketing. |
effect |
The Bukkit potion effect applied (SPEED ).โก A full list of valid effects can be found here. |
target-requirements |
Controls where this rune can be socketed: |
type
: Only applies toboots
.level
: Requires item level of at least 10.module
: Compatible with any module.socket
: Must bedefault
type. |