item_stats hand - magemonkeystudio/divinity GitHub Wiki

โœ‹ item_stats/hand.yml

This file defines the hand types used by Divinity to label weapons and tools as either one-handed or two-handed. These types are purely descriptive and affect how item lore is displayed. They do not impact gameplay mechanics like attack speed or item usage unless you configure custom conditions elsewhere.


๐Ÿงพ Default Hand Types

ONE:
  enabled: true
  name: '&fOne-handed'
  format: '&7Hand: &f%name%'

TWO:
  enabled: true
  name: '&eTwo-handed'
  format: '&7Hand: &f%name%'

๐Ÿ’ฌ Notes

  • %name% is a placeholder that gets replaced by the value of the name field when the item's lore is generated.
  • These hand types can be used in condition checks to control which skills, weapons, or effects are allowed based on whether the item is one-handed or two-handed.
  • You can add more hand types if needed (e.g., DUAL, MOUNTED, MAGIC), but the default setup assumes just ONE and TWO.