item_stats hand - magemonkeystudio/divinity GitHub Wiki
โ item_stats/hand.yml
This file defines the hand types used by Divinity to label weapons and tools as either one-handed or two-handed. These types are purely descriptive and affect how item lore is displayed. They do not impact gameplay mechanics like attack speed or item usage unless you configure custom conditions elsewhere.
๐งพ Default Hand Types
ONE:
enabled: true
name: '&fOne-handed'
format: '&7Hand: &f%name%'
TWO:
enabled: true
name: '&eTwo-handed'
format: '&7Hand: &f%name%'
๐ฌ Notes
%name%
is a placeholder that gets replaced by the value of thename
field when the item's lore is generated.- These hand types can be used in condition checks to control which skills, weapons, or effects are allowed based on whether the item is one-handed or two-handed.
- You can add more hand types if needed (e.g.,
DUAL
,MOUNTED
,MAGIC
), but the default setup assumes justONE
andTWO
.