editor skills - magemonkeystudio/divinity GitHub Wiki

๐ŸŒ€ Editor: Skills

The Skills editor option allows you to attach Fabled plugin skills to generated items. These skills can trigger on use, attack, or other custom events based on how the Fabled skill is configured.

๐Ÿ”Œ This feature requires the Fabled plugin
๐Ÿ“š Visit Fabled's wiki: https://github.com/magemonkeystudio/fabled/wiki


โš™๏ธ What the Editor Lets You Modify

  • Minimum skills โ€“ the fewest number of skills the item will roll
  • Maximum skills โ€“ the most number of skills the item will roll
  • Skill list โ€“ define each skillโ€™s:
    • Roll chance
    • Minimum level
    • Maximum level
    • Custom lore-format

๐Ÿ“„ Example (Item Generator File)

skills:
  minimum: 1
  maximum: 2
  list:
    FireBolt: # This is the Fabled skill name
      chance: 20.0
      min-level: 1
      max-level: 3
      lore-format:
      - '&cFirebolt: &7[&f%level%&7]'
    HealOther:
      chance: 10.0
      min-level: 1
      max-level: 3
      lore-format:
      - '&cHeal Other: &7[&f%level%&7]'
    Volcano:
      chance: 1.0
      min-level: 1
      max-level: 3
      lore-format:
      - '&cVolcano: &7[&f%level%&7]'

๐Ÿงพ Explanation of Fields

Field Description
minimum Minimum number of skills that will roll.
maximum Maximum number of skills that will roll.
chance % chance for this skill to apply.
min-level Minimum skill level that can roll.
max-level Maximum skill level that can roll.
lore-format Defines how the skill appears in the item's lore. Use %level% to insert the skill level.

๐Ÿงช Use Case

  • Attach combat or utility skills to magical weapons or armor
  • Randomize spell quality and variety in loot drops
  • Create class-based synergy with Fabled RPG builds

Return to: Item Generator Module