WreckMPUtils - maceeikodev/WreckMP_Ref GitHub Wiki
Definition
public static class WreckMPUtils
Useful helper methods
Static methods
public static void CreateSleepTrigger(bool makeCollider, GameObject gameObject, GameObject sleepTriggerObj, Vector3 pivotPos, Vector3 pivotRot);
Create a sleep trigger. Does NOT work in singleplayer!
makeCollider
- If set to true, creates a trigger sphere collider of radius 0.4m on the sleepTriggerObj.
gameObject
- The root game object of the pickable bed, if it's able to be picked up, otherwise set to null.
sleepTriggerObj
- The pivot on which the sleep trigger will be created.
pivotPos
- Sleeping pose pivot position.
pivotRot
- Sleeping pose pivot euler angles.
public static void CreateTowHookTrigger(GameObject pivot);
Create tow hook trigger on the specified pivot. Does NOT work in singleplayer!
pivot
- The pivot to create tow hook on. The pivot's parent has to be the root vehicle transform, or other unique named object.