@speechmod - luxembourg/muxcode-clm GitHub Wiki
@SPEECHMOD
Command: @speechmod <object> = <string> Attribute: SpeechMod
Sets a filter to be applied to all of <object>'s speech. <string> is evaluated with the original speech as %0 and the command as %1. It is then displayed in place of the original speech. You can use this to colorize each word of what you say, say things backwards, etc.
@speechmod affects: " \ ; : page pose say whisper @fpose @fsay @wall on-channel speech
%1 may be one of: channel channel/pose page pose say whisper @emit (for \) @fpose @fpemit @fsay @wall
Example: > @speechmod me=ucstr(%0) > "Hello. Player says "HELLO."
Related Topics: say, ", @saystring