Various materials - lorentzo/IntroductionToComputerGraphics GitHub Wiki

General:

Rendering

http://casual-effects.blogspot.com/

GI:

Acceleration structures:

Light transport:

Raytracing:

Photon mapping:

RT-RT:

opengl:

rasterization:

PBR:

Volumetric rendering:

Research:

Animation

3D scene

Modeling: https://artisticrender.com/10-different-types-of-3d-modeling-techniques/

Photo-realism: https://www.youtube.com/watch?v=Z8AAX-ENWvQ&t=2s&ab_channel=Blender

Choose right basic shape: https://www.youtube.com/watch?v=DcyY4RAHcA4&ab_channel=CGCookie

Modeling with basic shapes (Blender): https://www.youtube.com/watch?v=AD3gn2AyzgA&ab_channel=LeeDanielsART

Procedural (and funny one): https://www.youtube.com/watch?v=Hf8s1Ckycdo&ab_channel=CGMatter

Modeling with basic shapes (Maya) https://www.youtube.com/watch?v=j3jwVfN8EcU&ab_channel=AnetaV

Procedural shapes (Houdini): https://www.youtube.com/watch?v=afHVjiNeH7A&ab_channel=AdrienLambert

https://lousodrome.net/blog/light/tag/furnace-test/