Foundations on Surface Material - lorentzo/IntroductionToComputerGraphics GitHub Wiki

Foundations of material

  • Material is to a high degree responsible for appearance of object.
  • Material description is used to define interaction of light with surface.
  • Material modeling can be decomposed in scattering model and texture.

Foundations of scattering models

  • Defining behavior of material in single point

Foundations of textures

  • Spatial variation of surface material by varying scattering parameters over surface

Literature: