Issues.00581 - lordmundi/wikidoctest GitHub Wiki

00581: bug with transparent textures when close to the earth

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Summary: bug with transparent textures when close to the earth

Created: 2016–08–15 10:47

Status: Released

Category: Bug

From: frankie

Version: 2.3

Released_In: 2.4

Description:

If you are using blended geometry (i.e., a model with a transparent texture), when it is close to the earth it may get drawn behind the earth incorrectly.


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Associated Commits

| commit | dfefb663232ba97c7fda0110666bc1bf4ab7d9cb [link] | || | Author: | Brad Bell | | Date: | Mon Oct 24 11:24:52 2016 -0500 | | Message: | [@Issue 00581: fixed bug with dsp_planet2 that was causing transparent/blended models to be incorrectly occluded by a planet's surface at ztile boundries @] |

Affected Files:

plugin_Darwin/dsp_planet2.so    | Bin 552224 -> 552212 bytes
 plugin_Linux_FC3/dsp_planet2.so | Bin 517820 -> 524823 bytes
 plugin_Win32/dsp_planet2.dll    | Bin 1399737 -> 1405516 bytes
 3 files changed, 0 insertions(+), 0 deletions(-)

| commit | 2069bf651468d2c8d9228704cb9ce0e868886852 [link] | || | Author: | Brad Bell | | Date: | Mon Oct 24 13:51:21 2016 -0500 | | Message: | [@EDGE Issue: 00581 - corrected bug that would cause transparent/blended geometry to be incorrectly occluded by planetary geometry at ztile boundries, also added a new feature to feature to dsp_planet2 that helps to eliminate gaps between tiles by using the tcl command 'dsp_planet2 set -fillgap <1,0>' @] |

Affected Files:

src/plugins/dsp_planet2.c | 383 +++++++++++++++++++++++++++++++++++&plusmn;---------
 1 file changed, 298 insertions(+), 85 deletions(-)
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