Issues.00164 - lordmundi/wikidoctest GitHub Wiki

00164: ac3d loader may have bug with TEXTURE_MAP_PATH

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Summary: ac3d loader may have bug with TEXTURE_MAP_PATH

Created: 2009–08–03 18:08

Status: Released

Category: Bug

From: aefting

Version: 2.0

Released_In: 2.1

Description:

a user recently tried to set the TEXTURE_MAP_PATH to a single directory (rather than multiple separated by a ":"). This caused none of the textures to be found. Changing the TEXTURE_MAP_PATH variable to point to multiple paths allowed the textures to be found.

This might be caused by the loader assuming at least one separator in the path (such as a strtok function returning NULL).


Comments

frankie August 03, 2009, at 06:13 PM: As a workaround, just set your TEXTURE_MAP_PATH to append on what is defaulted in the .doug_cshrc file. This will workaround this bug and also will make sure EDGE can find bumpmaps and textures it is expecting.


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Associated Commits

| commit | 2f07781be50efbdc90d5f69e5ebb5f6b532a191c link6 | || | Author: | evelyn | | Date: | Mon Oct 26 14:07:06 2009 -0500 | | Message: | [@Fixed TEXTURE_MAP_PATH -> Bug # 00164 Fixed texture file spaces -> Bug # 00193 Include support of more image formats -> Enhancement @] |

Affected Files:

plugin_Linux_FC3/dsp_acloader.so  | Bin 78559 -> 83918 bytes
 plugin_Linux_FC3/dsp_texloader.so | Bin 2461236 -> 2479463 bytes
 2 files changed, 0 insertions(+), 0 deletions(-)