Issues.00164 - lordmundi/wikidoctest GitHub Wiki
00164: ac3d loader may have bug with TEXTURE_MAP_PATH
Summary: ac3d loader may have bug with TEXTURE_MAP_PATH
Created: 2009–08–03 18:08
Status: Released
Category: Bug
From: aefting
Version: 2.0
Released_In: 2.1
Description:
a user recently tried to set the TEXTURE_MAP_PATH to a single directory (rather than multiple separated by a ":"). This caused none of the textures to be found. Changing the TEXTURE_MAP_PATH variable to point to multiple paths allowed the textures to be found.
This might be caused by the loader assuming at least one separator in the path (such as a strtok function returning NULL).
Comments
frankie August 03, 2009, at 06:13 PM: As a workaround, just set your TEXTURE_MAP_PATH to append on what is defaulted in the .doug_cshrc file. This will workaround this bug and also will make sure EDGE can find bumpmaps and textures it is expecting.
Associated Commits
| commit | 2f07781be50efbdc90d5f69e5ebb5f6b532a191c
link6 |
||
| Author: | evelyn
|
| Date: | Mon Oct 26 14:07:06 2009 -0500
|
| Message: | [@Fixed TEXTURE_MAP_PATH -> Bug # 00164 Fixed texture file spaces -> Bug # 00193
Include support of more image formats -> Enhancement @] |
Affected Files:
plugin_Linux_FC3/dsp_acloader.so | Bin 78559 -> 83918 bytes
plugin_Linux_FC3/dsp_texloader.so | Bin 2461236 -> 2479463 bytes
2 files changed, 0 insertions(+), 0 deletions(-)