Graphics.PiecesOfModelsFlickeringWhenFarAway - lordmundi/wikidoctest GitHub Wiki

Pieces of Models Flickering When Far Away

When far away from a model, sometimes you might notice pieces of the geometry flickering or bleeding through other models. This can be caused if there is not enough z-buffer resolution at the distances you are viewing.

**** NOTE ****: We will probably make this default in releases >= 2.0.

To work around this, edit configs/speedy.cfg and add "-ztile_cnt 6" to the plugin command_line arguments. You can continue to increase the count from there until the problem goes away.