Graphics.EarthImageryLooksCrawly - lordmundi/wikidoctest GitHub Wiki
Earth Imagery Looks Crawly
When moving around and viewing planet imagery far off in the distance, the imagery can appear to crawl, or have an apparent motion, similar to the crawlies one can get on model edges when running without anti-aliasing.
Most of this can be removed by enabling anisotropic filtering in the NVIDIA driver. In your userdata user_env.csh file, set the following:
setenv __GL_LOG_MAX_ANISO 4
The possible values are:
- 0 No anisotropic filtering
- 1 2x anisotropic filtering
- 2 4x anisotropic filtering
- 3 8x anisotropic filtering
- 4 16x anisotropic filtering