Playerbot Commands - liyunfan1223/mod-playerbots GitHub Wiki

Playerbots are programmed to respond to chat commands. The Multibot and Unbot addons are designed to handle most of the common chat commands for the player, but you may still have need for manual chat commands as you play. It is important to distinguish between "Altbots" and "Rndbots": Altbots are manually player-created bots on a normal account, whereas "Rndbots" and their accounts are automatically generated based on .conf settings. Rndbots will automatically gear themselves, apply talents, and roam the world whereas Altbots will not.

Altbot Setup Commands

command action
.playerbots bot add [name1,name2,name3] login altbots. Note that you are also able to login altbots from other accounts depending on your configurations.
.playerbots bot addaccount [accountname] login an entire account of altbots. Depending on your configurations you can login other accounts.
.playerbots bot remove name1,name2,name3 logout altbots
.playerbots bot add * login all altbots
.playerbots bot remove * logout all altbots
maintenance enable altbot to learn all available spells and skills, supplement consumables, enchant gear, and repair. Can also be used on rndbots, but they automatically do this. Whisper for an individual bot or use /p or /r to simultaneously target multiple bots.
autogear automatically gear your altbot, with quality based on your .conf settings AutoGearQualityLimit and AutoGearScoreLimit. Can also be used on rndbots, but they automatically do their own gear initilization upon level up.
talents check current spec of bot
talents spec list check specs available for the class
talents spec [spec name] force bot to change their talents to the chosen spec, see the .conf for list of spec names or whisper your bot "talents spec list"
talents apply <link> apply talents link to bot
reset botAI reset bot settings

Party/Raid General Commands

command action
summon summon bot to you (see .conf for different options to configure this command)
release release spirit when dead
revive revive when near a spirit healer
leave leave party
attack attack selected target
follow run toward player (/w for individual or /p or /r for party/raid)
flee run toward player ignoring everything else (/w for individual or /p or /r for party/raid)
stay stay in place
runaway kite mob
grind attack anything
disperse set x force bots to maintain a distance of x yards from each other
give leader if bot is party/raid leader it will pass it to their master

Furthermore, you can specify by group or type for some commands like "attack" and "follow", such as:

  • "@group1 follow"
  • "@group2 attack"
  • "@tank follow"
  • "@ranged attack"

Playerbot Spell Commands

command action
spells show bot's spells
cast [spell_name] /w a bot to cast a spell
cast [spell_name] on [PlayerName] /w a bot to cast a spell on a specified Player
ss +[spell id] add spell to ignored spells list
ss -[spell id] remove spell from ignored spells list
trainer show what bot can learn from the selected trainer
trainer learn learn from the selected trainer

Party/Raid Target Selection

command action
rti <icon> sets the target icon for the bot to prioritize (icons: skull, cross, circle, star, square, triangle, diamond, and moon)
attack rti target commands bots to attack their rti target
<name/group> rtsc toggle toggles the ability to point and click with mouse button to save a location for specified bots to move to, can specify by group or class (ie "@druid rtsc toggle" or "@group1 rtsc toggle")
rtsc go save command bots to move back into saved rtsc position
rtsc cancel cancel rtsc toggle
rti cc <icon> sets a specific icon as the cc target (the default is moon)

Video demonstration: https://www.youtube.com/watch?v=Pwt7schIC08

Strategies

The bots are programmed to respond to triggers by listing possible actions and choosing one based on a strategy. Bots use two categories of strategies: combat and non-combat. You can add, subtract, or toggle strategies using the combat (co) and non-combat (nc) prefixes in your commands:

co +strategy1,-strategy2,~strategy3
nc +strategy1,-strategy2,~strategy3

You can query the bot to report what strategies are currently being used:

co ?
nc ?

Combat Strategies

strategy description
tank use threat-generating abilities (warrior, paladin, druid will use bear)
dps use dps abilities (rogue, hunter, shaman, priest, druid will use cat)
cc use cc abilities (requires cc rti target, default is moon icon; it is useful to know that bots will not attack rti target and will not try to use cc if target is not stunnable)
caster wasn't in docs but is in game
assist target one mob at a time
aoe target many mobs at a time
boost bots will use big cds (useful to use -boost and +boost on macros to control when to burst on bosses)
threat dps will actively avoid grabbing threat (useful for bosses that wipe aggro or if tanks are struggling to hold aggro)
grind attack any visible target, then switch to another one and so on.
heal focus on party healing (shaman, priest, druid, paladin)
focus stop casting aoe spell or debuff spells on multiple attackers (focus on the single target)
avoid aoe automatically avoid the majority of harmful aoe spells
save mana healers save mana by prioritizing high-efficiency spells when mana falls below a threshold
healer dps healers cast damage spells if they have enough mana
tank face ensure the current target does not face ranged players in the group (to counter breath and cleave-like spells)
behind move to the target's back (rear flank) when they are not positioned behind the target
frost, fire mage only
bear, cat, caster druid only
bdps buff dps (paladin will use seal of might)
bspeed buff movement speed (hunter only)
bhealth, bmana buff health or mana (paladin will use seal of light vs seal of wisdom)
rfire, rfrost, rshadow, rnature resistance strategies (paladin auras and hunter aspects)

Non-Combat Strategies

strategy description
food initiate or stop eating/drinking
pvp turn on or off pvp mode

Raid-Specific Strategies

Note: These raid strategies are now automatically applied upon entering the instance. You should receive a whisper from your bots confirming activation.

strategy description
mc enable Molten Core strats (Note: Baron Geddon only, rest are beatable without strats)
bwl enable Blackwing Lair strats (Note: grants Onyxia Scale Cloak buff to all bots, bots automatic disabling of suppression devices, and bots automatically clear Brood Affliction: Bronze on Chromaggus)
aq20 enable Ruins of Ahn'Qiraj strats (Note: Ossirian only, rest are beatable without strats)
voa enable Vault of Archavon strats (Note: up to Emalon)
naxx enable Naxxramas strats (Note: only certain bosses, rest are beatable without strats)
wotlk-os enable Obsidian Sanctum strats (Note: strat is only functional up to OS+2, need to kill Vesperon first)
wotlk-eoe enable Eye of Eternity strats
uld enable Ulduar strats (Note: Strats implemented up to Hodir and Freya, WIP on future bosses)
onyxia enable Onyxia's Lair strats
icc enable Icecrown Citadel strats (Note: all normal mode currently doable, HC is WIP)

Defaults

  • Tank classes default w/ tank aoe
  • Non-tank classes default w/ attack weak
  • Strategies that are incompatible, such as stay and follow, are ignored

Loot

You can control which items to loot (ll stands for loot list):

command action
nc +loot activate looting (note grind strategy activates looting as well)
ll all loot everything
ll normal loot anything except BOP (bind-on-pickup) items
ll gray loot only gray items
ll quest loot only quest items
ll skill loot only items based on their skills (herbalism, mining, or skinning)
ll [item] add specific item to loot list
ll -[item] remove specific item from loot list

Items

command action
[item] bot will tell you how many it has, and quest status
e [item] equip item
ue [item] unequip item
u [item] use item
u [item] [target] use item on target (use gem on item)
open items open items in inventory that have loot, ie Satchel of Spoils
destroy [item] destroy item
s [item] sell item
s * sell all grey items
s vendor sell all items that can be sold
b [item] buy item
2g 3s 5c give you gold
bank [item] deposit item in bank
bank -[item] withdraw item from back
gb [item] deposit item in guild bank
gb -[item] withdraw item from guild bank

Quests

command action
quests show quest summary
quests all shows a list with links of all quests in quest log
accept [quest] accept quest at the selected quest giver
accept * accept all quests at the selected quest giver
drop [quest] abandon quest
r [item] choose quest reward
[quest] show quest and objectives status
talk talk to the selected npc (to complete a quest)
u [game object] use game object (use "los" command to obtain the game object link)

Miscellaneous Commands

command action
los list game objects, items, creatures and npcs the bot can see
stats show stat summary (inventory, gold, xp, etc.)
home set home at the selected innkeeper
playerbot bot initself CAREFUL WITH THIS - re-rolls YOUR character
playerbot bot list lists your altbots (and your other characters you can add as bots if you have that enabled, but I'd be very careful if you do that as you can then re-roll your other characters using the init command)
playerbot bot tweak sets the tweakvalue (seems to be related to a config value that's no longer present and the variable it changes doesn't seem to actually do anything anymore)
playerbot bot self make yourself into a bot, you have to logout to turn this off, dont run it twice without doing so (it wont toggle it back off like its supposed to, it actually seems to apply multiple AI's onto yourself all fighting to do different things, sounds fun until it crashes the server)
playerbot bot lookup doesn't do anything but print out a useless usage message (which says you're supposed to give it a class parameter but doing so doesn't change anything because the function called is literally just the usage message there's no functionality there)
.playerbots bot init=rare name1,name2,name3 respawn bot at your level with talents & rare gear (gearing currently bugged, recommend autogear instead)
who show bot race, spec, talents, class, level, average item level, current zone
who [profession name] show bot profession skill level

Overrides

You can override everything and instruct the bot to do something specific:

command description
do attack attack target
do loot loot target
do attack my target attack my target
do add all loot check every corpse and game object for loot

Example Macros

To make bots flee with you from the danger:

/p reset
/p nc -stay,+follow,+passive
/p co +passive
/p do follow

To make bots follow you and assist you in attack:

/p nc -stay,+follow,-passive
/p co -passive
/p do follow

To make bots stay in place and assist you in attack:

/p nc -follow,+stay,+passive
/p co +passive
/p do stay

Help

The bot can tell you all available commands it will accept:

/w help

Reactions

The bots will automatically do certain things based on what the party leader is doing.

your action bot reaction
accept a quest bot will accept it as well
talk to a quest giver bot will turn in his completed quests
use meeting stone teleport using the stone
start using game object and interrupt use the game object
open trade window show inventory and start trading
invite to a party/raid accept the invitation
start raid ready check tell his ready status
mount/unmount mount/unmount as well
go through a dungeon portal follow into the dungeon

Rndbot Console Only Commands

command action
playerbot pmon toggle enables/disables the performance monitor
playerbot pmon stack displays the performance monitor, useful to show which actions/triggers cost the most performance
playerbot rndbot reset clears acore_playerbots.playerbots_random_bots table (seems to contain events) and requires server restart after
playerbot rndbot stats prints rndbot stats (numbers of rndbots per level, per class, etc)
playerbot rndbot reload reloads playerbots.conf
playerbot rndbot update triggers a "full tick" (call to RandomPlayerbotMgr::UpdateAIInternal())
playerbot rndbot init re-rolls the rndbots (useful when you've modified settings like min/max level, the spec probabilities, etc)
playerbot rndbot clear reset bots back to starting level (55 for Deathknight)
playerbot rndbot level level up all rndbots by 1
playerbot rndbot refresh revives rndbots if dead, uses botAI->Reset(), rerolls gear, while keeping the same level
playerbot rndbot teleport teleports all bots to appropriate area for level
playerbot rndbot revive (BUGGED: will double number of rndbots) revive rndbot, refresh, and teleport (combo of "refresh" and "teleport")
playerbot rndbot grind (BUGGED: crashes server) teleport rndbot only if needed (needs more testing)
playerbot rndbot change_strategy re-roll whether bots are grinding or RPG'ing (based on AiPlayerbot.RandomBotRpgChance setting)

Account linking for Altbot control

As an alternative to controlling the characters from your own account or guild member accounts, this allows to link up different accounts together to allow control of the characters as Altbots. This is based on the AiPlayerbot.AllowTrustedAccountBots = 1 option in the playerbots config file.

command action
.playerbots account setKey somePlayerDefinedSecurityKeyValue Define a securityKey for the current account (the key will be overridden when defined multiple times)
.playerbots account link ACCOUNTNAME somePlayerDefinedSecurityKeyValue Link an account by using its securityKey
.playerbots account linkedAccounts Shows a list of accounts, which are currently linked with this account
.playerbots account unlink ACCOUNTNAME Remove a linked account (this will remove the link for both sides, ensuring that access to the characters can be canceled from both sides anytime)

Special thanks to Whipowill for creating the original Playerbots Operators Manual https://github.com/whipowill/wow-addon-playerbots/blob/master/MANUAL.md, fuzz1111 for contributing many confirmed active commands, and Ky for testing many old and new commands.

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