Battle Scene Actions - linkanr/UtopiaRises2d GitHub Wiki
Battle Scene Actions
Actions that operate during battles.
OnSceneObjectKilled
– Triggered when a unit or structure dies.OnInitializationComplete
– Fired after the battle scene has initialized.OnGlobalModifiersChanged
– Called when global buffs or debuffs are modified.OnGridGenerated
– Triggered when the battlefield grid is ready.OnNewCardAdded
– Called when a card is added to hand or field._DoDrawCard
– Forces a card draw (takes a number parameter).OnDrawCardStateEntered
– Entering the draw card state._DoShowPlayerInfluence
– Show or hide influence bar (boolean).OnSpawningStateStarted
– Triggered when the enemy spawn phase begins.OnCellClicked
– A grid cell was clicked.OnUpdateBounds
– Viewport or camera bounds updated._DoAddToVanguards
– Adds a unit to the vanguard group.OnVanguardCountChanged
– Vanguard unit count changed._DoSetInfluence
/_DoAddInfluence
– Adjust influence points.OnInfluenceChanged
– Influence value changed.OnInitializedBattleScene
– Final scene setup complete.