Sanctum Keeper - limesplatus/Ultris GitHub Wiki
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The Sanctum Keeper, found deep in the center of the Sanctum is a ranged skeleton boss that uses the abilities of absorbed souls to mirror illusions of itself and teleport across its arena. It's eyes are filled with the fury of the spirits within its hollow body.
Spawning
The Sanctum Keeper is found in the center of the Sanctum structure. When entering its throne room a series of sounds will play and it'll enter the arena with a flourish of soul light. Each Sanctum contains only one Sanctum Keeper spawn, so you must search other Sanctums if you would like to rematch the Sanctum Keeper.
Attributes and Attacks
The Sanctum Keeper has about 110 hearts (220.0f). Theoretically, you can take down Sanctum Keeper quite fast, but it'll be constantly teleporting and healing so getting a good grip on it might take you some minutes. The boss has the same AI and shooting mechanics as a normal skeleton, additionally the Sanctum Keeper will randomly teleport and heal itself. You can prevent it from healing by breaking its bottle before it can drink the entire potion. The boss is divided into 2 phases
Phase 1
The Sanctum Keeper shoots at you, teleports randomly, and heals itself
Phase 2
It'll enter this phase teleporting randomly across the arena, but splitting itself into clones as well. It'll end with one giant, charged shockwave that can deal high damage if you get too close. Once this section finishes, phase 2 proceeds similarly to phase 1 but the boss will cycle through mirrors of itself spinning that constantly follow you.
The Sanctum Keeper does not despawn, however, if there is no player within 24 blocks away from it, all of its health will regenerate.
Drops
The Sanctum Keeper drops the following:
- A large amount of XP
- Spirit Bow
- Soul of the Sanctum Keeper
- Sanctum Keeper Armor