Using SDL2 in RG353P - leonkasovan/RG353P GitHub Wiki

Using Joystick

Name: retrogame_joypad

Joystick Event: sdl.JoyButtonEvent

Button Up: 13
Button Right: 16
Button Down: 14
Button Left: 15

Button A: 1
Button B: 0
Button X: 2
Button Y: 3

L1: 4
R1: 5
L2: 6
R2: 7

Select: 8
Start: 9
Func: 10

Thumb L3: 11
Thumb R3: 12

Joystick Event: sdl.JoyAxisEvent
A. Left Thumb left: axis=0 (-32768)
right: axis=0 (32768)
up: axis=1 (-32768)
down: axis=1 (32768)

B. Right Thumb left: axis=2 (-32768)
right: axis=2 (32768)
up: axis=3 (-32768)
down: axis=3 (32768)