Educational Games - leemet16/game-design-toolkit GitHub Wiki
There are many different genres of video games and many ways to play (Mobile, Console, PC). There are countless different types of video games with countless different types of player goals. At one time or another, game-players have been asked to:
- Save the princess
- Destroy the castle
- Be the fastest around the track
- Solve the puzzle
- Lead the raiding party
- Grow the garden
- Defeat the zombies!
This toolkit contains support for creating video games, but the goal is not to produce these games just for the sake of entertainment. We have a different goal in mind - we want you to produce a game that provides educational impact for other students. We're making games for the greater good!
You'll use this toolkit with your classmates and your teacher (playing the role of a facilitator) to build an educational game for other students. Those other students will be in a lower grade (between grades 1 to 8).
Watch and Learn - About Learning!
Check out these videos that provide further insights into how games and video games can teach and impact the world:
- Games and the Future of Education
- Is Gaming the Future of Education?
- Play is more than just fun
- Gaming can make a better world
- The game layer on top of the world
- Games in Education - How Games Can Improve Our Schools
Examples
Here are some examples of educational games and video games:
- EduCycle
- Teaching with the World Peace Game
- Angry Birds Space
- Minecraft
- How a video game might help us build better cities
- CodeMonkey
- CodeCombat
- Gamestar Mechanic
References
Banville, Lee. “Research Shows Games Have Significant Impact on Student Performance.” Games and Learning, 1 Oct. 2013, www.gamesandlearning.org/2013/10/01/research-shows-games-have-significant-impact-on-student-performance/.
Cortez, M. B. (2016, September 26). 3 Ways Video Games Can Help Students Thrive. Retrieved March 30, 2018, from https://edtechmagazine.com/k12/article/2016/09/3-ways-video-games-can-help-students-thrive
Dondlinger, M. J. (2007). Educational video game design: A review of the literature. Journal of applied educational technology, 4(1), 21-31.