Design - lFreecss/Gunbird GitHub Wiki

  1. Narrative Structure
  2. Analysis of each level
  3. Gameplay
  4. Controls

Narrative Structure

1.1. Characters
1.2. Non playable characters
1.3. Game's Plotline

Characters

Gunbird has five diferent playable characters with their own abilities, motivations and personality.

Character Name Information
ash Ash Ash is a pedophile 28 year old German inventor. He flies through the air wearing a jetpack and shoots ring shapped lasers with a ray gun at the enemies. His motivations, like with every other character, depend on with who he is going with. He is voiced by Ryōtarō Okiayu.
marion Marion Marion is a 13 year old English Witch. She has a pet bunny who is sometimes abused by her, using him as a weapon in her charged shot. She uses a broom to fly and shoots lasers and homing stars at her enemies. She aspires to be a great witch and create magic land. She is voiced by Chiharu Tanaka.
valnus Valnus Valnus is a robot that works for Communist Russia and was made six months before the acts of gunbird take place. He can shoot lasers and missiles. Although he is loyal to his russian creators, his only desire is to become a human being. He is voiced by Kazuya Tatekabe.
yuannang Yuan Nang Yuan Nang is a brave monkey warrior, whose design is a parody to the character named Sun Wukong, from the classical Chinese tale, "Journey to the West". She extens her staff as her charged shot as a reference to said tale. She doesn't really want to make a wish to the genie, she only wants to beat up enemies. She is voiced by Naoko Matsui.
tetsu Tetsu Tetsu is an homosexual 60 year old martial arts master. He uses a man powered flying machine and shoots bullets and fireworks. Part of his motivation is finding the wishing mirror to resurect his dead lover.

Non playable characters

Character Name Information
thetrump The Trump The Trump are a group of three pirates, consisting of Ace, the short guy, Claude, the big guy, and a woman known as the boss. They try to stop the player with robot bosses.
atler Atler Alter is the genie of the magic mirror. He is also the final boss of the game. He takes the wishes of the main characters quite literally, which leads to funny results.

Game's plotline

The game's plotline is diferent with every character of the game and there are two endings for each character. In the cooperative mode of the game there are also alternative plotlines with every combination of two characters. The motivation of each character depends with the character they are going with or the final decision of the player.

The plotline consists about the main characters obtaining the magic mirror with the intention to make a wish to the genie, stopping the Trump when they try to steal it from them.

Endings:

Ash's endings

Ending 1

If the player chooses "Make me smarter", Atler, the genie, gives Ash the ability to control his hair at will.

Ending 2

If the player chooses "Meet a beautiful woman", the genie transforms himself into a woman to mate with Ash.

Return to "Endings"

Marion's endings

Ending 3

If the player chooses "Make a wish", the genie grants Marion the wish to become the greatest magician ever.

Ending 4

If the player chooses "Let Bunny make a wish", the bunny becomes the king of the universe.

Return to "Endings"

Valnus' endings

Ending 5

If the player chooses "Obey the army's command", the Imperial Russia takes over the world with the help of robots.

Ending 6

If the player chooses "Make a wish", Valnus becomes a human being and has a happy life for the rest of his existence.

Return to "Endings"

Yuan Nang's endings

Ending 7

If the player chooses to stop fighting the genie, Atler becomes Yuan Nang's follower.

Ending 8

If the player chooses to keep on fighting, the genie dies and Yuan Nang is forced to become the new genie.

Return to "Endings"

Tetsu's endings

Ending 9

If the player chooses "Wish for love", Tetsu's dead pupil and boyfriend revives.

Ending 10

If the player chooses "Wish for something special", Tetsu wishes to have a young body and he becomes even more muscular then before.

Return to "Endings"

Ash & Marion ending

Ending 11

In the cooperative ending of Ash and Marion, Marion asks the genie to grow up to become Ash's girlfriend, but he isn't interested, as he only likes little girls.


Return to "Endings"

Ash & Valnus ending

Ending 12

In the cooperative ending of Ash and Valnus, Ash wishes to become great adventurers of the universe.

Return to "Endings"

Ash & Yung Nang ending

Ending 13

In the cooperative ending of Ash and Yuan Nang, they accidentally wish to think for a while.


Return to "Endings"

Ash & Tetsu ending

Ending 14

In the cooperative ending of Ash and Tetsu, their wishes of having a handsome boyfriend and a space rocket get mixed.

Return to "Endings"

Marion & Valnus ending

Ending 15

In the cooperative ending of Marion and Valnus, Marion tricks Valnus and she ends up conquering the world and becoming the queen.


Return to "Endings"

Marion & Yung Nang ending

Ending 16

In the cooperative ending of Marion and Yuan Nang, they start arguing about the wish so the bunny wishes for them to stop fighting.


Return to "Endings"

Marion & Tetsu ending

Ending 17

In the cooperative ending of Marion and Tetsu, they start arguing about the wish and The Trump sneak up behind them to wish the strongest robot in the world, which helps them conquer the world in three hours.

Return to "Endings"

Valnus & Yung Nang ending

Ending 18

In the cooperative ending of Valnus and Yuan Nang, Yuan Nang wishes to be the strongest person in the world and becomes a Super Saiyan, which is a reference to Dragon Ball Z. Return to "Endings"

Valnus & Tetsu ending

Ending 19

In the cooperative ending of Valnus and Tetsu, Tetsu wishes for Valnus to become a human being, but runs off when he gets disapointed of Valnus' phisical aparience.


Return to "Endings"

Yung Nang & Tetsu ending

Ending 20

In the cooperative ending of Yuan Nang and Tetsu, they wish for eternal life, but they regret it four billion years later, when the earth is no more.


Return to "Endings"

Analysis of each level

2.1. Enemies
2.2. Items

Enemies

2.1.1. Jungle Level
2.1.2. Castle Level
2.1.3. Town Level
2.1.4. Mine Level
2.1.5. Ocean Level
2.1.6. Outside Ruins Level
2.1.7. Inside Ruins Level
2.1.8. The Sanctuary (Final Level)

Jungle Level

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
valnus Bee Drone A simple enemy who dies with one shoot. 200 1 -
valnus Jungle Cottage A It's a structure that gives a bonus when the player destroys it. 200 1 1 Power-Up
valnus Ace's Robot A robot which has two gatlings to shoot at the player. 6.000 92 1 Power-Up
valnus Balloon Weak enemy that shoots four bullets and moves forward at a slow pace. 500 25 1 Power-Up
valnus Jungle Cottage B Another simple structure that gives the player a power-up when it's destroyed. 200 1 1 Bomb and 5 Coins
valnus Machine Gun A not-moving Gatling that shoots a lot of bullets in a short time. 400 30 -
valnus Mini Turret A small turret that moves in an horitzontal way. 200 5 -
valnus Claude's Airhsip A spacecraft which has two canons to shoot at the player. It flies in and offscreen frequently. 5.000 92 2 Power-Up
valnus Armored Robot Slow strong robot, that shots a lot of bullets at the player. 4.000 88 1 Power-Up
valnus Flying Cannon Small machine that apears from the right or the left of the screen, shoots one pellet at the player, and goes offscreen. 500 20 -
valnus The Boss Robot The robot piloted by the boss of The Trump. It is slow, but shoots a lot of pellets in front of it. 6.000 92 1 Power-Up
valnus BOSS: Fortress (Feet) Feet of the fortress robot that go in and out, shooting at the player. 2.000 70 -
valnus BOSS: Fortress (Side Guns) Some guns of the Fortress robot. 1.000 25 -
valnus BOSS: Flying Fortress (Phase 1) In this phase, the fortress robot stands still while shooting at the player. 0 90 -
valnus BOSS: Fortress (Engine) The engine of the fortress. 2.000 24 -
valnus BOSS: Fortress (Turrets) This turrets shoot at the player while maintaining the fortress floating. 1.000 80 -
valnus BOSS: Flying Fortress (Phase 2) In this phase, the fortress starts to fly. 15.000 245 -

Return to "Enemies"

Castle Level

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
balloon Balloon Weak enemy that shoots four bullets and moves forward at a slow pace. 500 25 1 Power-Up
valnus Castle Mortar Some machine guns in the castle of this stage that shoot a lot of big pellets in every direction. 4.000 20 -
valnus Rotating Turret Small turret that stands still and spins to the character location shooting one slow bullet at a time. 500 3 -
valnus Armored Robot Slow strong robot, that shots a lot of bullets at the player. 4.000 288 1 Power-Up
valnus Castle Structure A Simple structure that gives a bonus when destroyed. 3.000 10 1 Bomb
valnus Drone Small machine that appears from the top of the screen, shoots a pellet at the player and goes away offscreen. 200 2 -
valnus Torpedo It moves quickly forward, but it doesn't shoot bullets and it's somewhat easy to avoid. 200 5 -
valnus Castle Turret Turret in the castle that spins to the location where the player is and shoots two pellets. 1.000 45 -
valnus Castle Structure B Another structure that gives the player a bonification. 3.000 25 2 Power-Up
valnus Vase Like the structures, this vase gives an item when destroyed. 0 12 1 Coin
valnus Claude's Robot A robot which has two gatlings to shoot at the player. 6.000 240 3 Power-Up
valnus BOSS: Robot Kinght (Phase 1) A gigantic circular structure that shoots at the player. 0 400 -
valnus BOSS: Robot Knight (Phase 2) A gigantic robot knight that emerges from the previous phase of the boss. It shoots bullets at the player with its spear. 25.000 350 -
valnus BOSS: Robot Knight (Shield) This shield also serves as a defense for the knight boss. 0 100 2 Power-Up

Return to "Enemies"

Town Level

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
balloon Balloon Weak enemy that shoots four bullets and moves forward at a slow pace. 500 25 1 Power-Up or 1 Bomb
valnus Rotating Turret Small turret that stands still and spins to the character location shooting one slow bullet at a time. 500 2 -
valnus Armored Robot Slow strong robot, that shots a lot of bullets at the player. 4.000 88 1 Power-Up
valnus Window Cannon Small window which shoots at the player a pellet when it opens. 200 5 -
valnus Torpedo It moves quickly forward, but it doesn't shoot bullets and it's somewhat easy to avoid. 200 5 -
valnus Rooftop Cannon A cannon in a rooftop of a building that shoots at the player. 200 10 1 Coin
valnus Chimney Cannon Like the rooftop cannon, it shoots at the player in a set location, but it shoots in every direction. 200 10 1 Coin
valnus Flying Gunner Small machine that apears from the right or the left of the screen, shoots one pellet at the player, and goes offscreen. 400 8 -
valnus Drone Small machine that appears from the top of the screen, shoots a pellet at the player and goes away offscreen. 200 2 -
valnus Ace's Robot A robot piloted by Ace from The Trump, which has two gatlings to shoot at the player. 6.000 92 1 Power-Up
valnus Claude's Robot A robot piloted by Claude from The Trump, which has two gatlings to shoot at the player. 6.000 92 1 Power-Up
valnus The Boss Robot The robot piloted by the boss of The Trump. It is slow, but shoots a lot of pellets in front of it. 6.000 92 1 Power-Up
valnus Train Turret Turret in the train that spins to the location where the player is and shoots two pellets. 600 30 -
valnus Train Machine Gun A machine gun in the train that shoots at every direction. 400 20 -
valnus Machine Gun Wagon This compartiment of the train shoots a lot of pellets wherever the player is. 1.000 150 -
valnus BOSS: Railbot A boss that emerges from the destroyed train. It runs away from the player while shooting bullets with his arms that he extends. 10.000 300 -
valnus BOSS: Railbot (Arms) Railbot extends his arms to the player, shooting bullets from them. 2.000 77 1 Power-Up

Return to "Enemies"

Mine Level

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
balloon Balloon Weak enemy that shoots four bullets and moves forward at a slow pace. 500 25 1 Power-Up
valnus Drone Small machine that appears from the top of the screen, shoots a pellet at the player and goes away offscreen. 200 2 -
valnus Rotating Turret Small turret that stands still and spins to the character location shooting one slow bullet at a time. 500 2 Sometimes 1 Coin
valnus Rail Tank A tank that moves through a rail and shoots the player when it opens a compartiment in its top. 5.000 50 1 Power-Up or 1 Bomb
valnus Oil Tank It only serves to give a bonus to the player when destroyed. 1.000 20 1 Coin
valnus Armored Airship A tough flying machine that shoots a lot of bullets at the player. 5.000 90 1 Power-Up
valnus BOSS: Rail Armored Robot This robot moves through the rails while it shoots at the player with its various compartiments. 8.000 250 -
valnus BOSS: Robot (Shoulders) Shoulders of the robot that shoot some pellets at the player. 3.000 200 1 Power-Up
valnus BOSS: Robot (Machineguns) This machine guns shoot several big pellets at the player. 2.000 40 -
valnus BOSS: Flying Core When the previous boss is defeated, this humanoid robot appears. It shoots at the player in various patterns. 15.000 470 -
valnus BOSS: Flying Bomb Bomb that the flying core releases when he goes under the player. It shoots one slow bullet at a time. 500 4 -

Return to "Enemies"

Ocean level

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
balloon Balloon Weak enemy that shoots four bullets and moves forward at a slow pace. 500 25 1 Power-Up
valnus Torpedo It moves quickly forward, but it doesn't shoot bullets and it's somewhat easy to avoid. 200 5 -
valnus Rotating Turret Small turret that moves through the water and spins to the character location shooting one slow bullet at a time. 500 3 -
valnus Boat Middle sized boat that fires several bullets at a time. It has a small cannon at the top that also shoots at the player. 1.000 60 1 Bomb or 1 Power-Up
valnus Turret Tower A non-moving enemy that shoots bullets in every direction. 2.000 50 1 Power-Up
valnus Dock Turret Small turret that doesn't move and spins to the character location shooting one slow bullet at a time. 400 15 -
valnus Dock Building The only purpose of this building is the one to be destroyed by the player to obtain coins. 800 55 5 Coins
valnus Ace's Airship Flying ship that shoots a lot of bullets wherever the player is at the moment that it shoots them. 5.000 92 1 Power-Up
valnus Flying Gunner Small machine that apears from the right or the left of the screen, shoots one pellet at the player, and goes offscreen. 400 8 -
valnus Drone Small machine that appears from the top of the screen, shoots a pellet at the player and goes away offscreen. 200 2 -
valnus Ship Turret Turret in a big ship that spins to the location where the player is and shoots two pellets. 800 30 -
valnus Ship Cannon Cannon that goes in and out of the ship, shooting pellets to the player. 2.000 28 -
valnus Ship Shooting Pole Pole that opens and closes its machine guns' compartiments and shoots at the player. 5.000 165 1 Power-Up
valnus Ship Main Turret This turret, like the pole of the ship, opens and closes its gun compartiments and shoots at the player 10.000 275 ?
valnus BOSS: Pterodactile Robot Robot that appears once the ship is destroyed. It emerges from the same ship when it opens up. It flies away while it shoots at the player with the cannons it has in its wings. 10.000 375 -
valnus BOSS: Pterodactile Robot (Wing) The wings of the pterodactile shoot a lot of bullets from the cannons it has. It is recomended to destroy them first, before killing the boss to avoid lots of pellets. 4.000 160 1 Power-Up

Return to "Enemies"

Outside Ruins

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
balloon Drone Small machine that appears from the top of the screen, shoots a pellet at the player and goes away offscreen. 200 2 -
valnus Balloon Weak enemy that shoots four bullets and moves forward at a slow pace. 500 25 1 Power-Up
valnus Rotating Turret Small turret that stand still and spins to the character location shooting one slow bullet at a time. 500 2 -
valnus Small Statue Statue that gives a coin to the player when destroyed. 500 10 1 Coin
valnus Pilar Machinegun This machinegun shoots several pellets at the player from a pilar. 1.000 10 Sometimes 1 Power-Up
valnus Pilar Pilar that doesn't give any bonus to the player. 800 18 -
valnus Claude's Robot A robot piloted by Claude from The Trump, which has two gatlings to shoot at the player. 6.000 92 1 Bomb
valnus Armored Robot Slow strong robot, that shots a lot of bullets at the player. 4.000 88 1 Power-Up
valnus Torpedo It moves quickly forward, but it doesn't shoot bullets and it's somewhat easy to avoid. 200 5 -
valnus MIDBOSS: Ace's Airship This airship shoots a lot of pellets directly at the player. 5.000 ? 100
valnus MIDBOSS: Claude's Airship This airship shoots pellets in every direction. 5.000 ? 100
valnus MIDBOSS: The Boss Airship She shoots pellets forward and releases her rocket arms at the end of the fight. 5.000 200 -
valnus MIDBOSS: The Boss Airship (Rocket) The rocket arms of the boss' airship shoot pellets at every direction except forward. 0 800 -
valnus BOSS: Flying Totem (Phase 1) This boss interrupts the fight with the Trump and shoots big pellets at the player. 10.000 ? -
valnus BOSS: Flying Totem (Phase 2) Two little flying totems that apear when the big one is defeated. 7.000 ? 1 Power-Up
valnus BOSS: Golden Flying Totem (Phase 3) The flying totem comes back after the phase two with more firepower and little cubes that he summons. 10.000 ? -
valnus BOSS: Golden Flying Totem (Stone Cube) This cubes launch forward into the player. 500 20 -

Return to "Enemies"

Inside Ruins

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
balloon Weak Defense Pilars This pillars attack with one bullet at a time, but there’s a lot of them at the start of the level. 1.000 8 -
valnus MIDBOSS 1: Defense Pilars This midboss attacks in different patterns depending in how many pilars are left. 2.000 210 2 Power-Up or 1 Bomb and 1 Power-Up
valnus Flying Mines This mines shoot big pellets in every direction whenever the player destroys them. 800 10 -
valnus Shooting Wall It shoots a lot of pellets at the player at once. 1.000 20 -
valnus MIDBOSS 2: Strong Pilar This part of the second midboss shoots some pellets forward while moving. 2.000 33 1 Power-Up
valnus MIDBOSS 2: Coffin This part of the second midboss also shoots some pellets forward, but standing still. 0 60 -
valnus MIDBOSS 2: Flame Skull This part of the second midboss shoots a lot of pellets forward while moving. 8.000 140 -
valnus Rotating Stone Several stones that rotate arround the first phase of this level's boss. They shoot a lot of pellets at the player. 800 12 -
valnus BOSS 1: Dragon Stone Head This dragon head shoots forward three pellets at a time. 5.200 ? -
valnus BOSS 2: Stone Fish This fish shoots two to three pelets at a time in erratic patterns. It also summons a brown stone. 7.900 ? 1 Power-Up
valnus BOSS 2: Stone Fish (Stone) Stone from the fish that launches itself at he player. 300 ? -
valnus BOSS 2: Stone Robot This boss has two discs behind it that shoot in every direction in a circular pattern. 8.000 ? 1 Power-Up
valnus BOSS 2: Stone Sphere Boss that rarely appears, similar to the stone eye. 10.000 ? 1 Power-Up
valnus BOSS 2: Stone Eye This huge eyeball surrounds itself with little balls to defend itself from the player. It can shoot a lot of pellets when its mouth appears, and less pellets when its eye appears instead. 10.000 ? 1 Power-Up
valnus BOSS 3: Skull This boss shoots lots of pellets really quickly in two diferent patterns: in two lines directly forward and forward in a circular pattern. 6.000 ? 1 Power-Up
valnus BOSS 3: Little Skulls Weak little skulls that the big skull summons. Thy shoot one to two pellets at a time. 1.000 ? -
valnus BOSS 3: Tanookie Another rare boss that doesn't usually appear. 12.000 ? 1 Power-Up
valnus BOSS 4: Dragon It moves from left to right and vice versa, and shoots really fast pellets in two different patterns at a time: stictly forward and forward in a circular way. 10.000 ? -

Return to "Enemies"

The Sanctuary (Final Level)

IMAGE NAME DESCRIPTION SCORE HIT POINTS ITEM
balloon Flying Breastplate It appears at the beginning of the level, they are easy to destroy. They have one cannon with which they shoot. 500 4 -
valnus Sarcophagus They are non-moving objectives and they can't shoot anything. If the player destroys them, they can get a power-up. 2.000 16 2 Power-Up or 1 Bomb
valnus MIDBOSS: The Trump Robot (Phase 1) The first phase against the Trump pirates. Easy to destroy and advance to the next phase. 5.000 170 -
valnus MIDBOSS: The Trump Robot (Phase 2) In the second phase, the robot gets a gatling gun and it shoots faster than before. 5.000 170 -
valnus MIDBOSS: The Trump Robot (Phase 3) The robot rides in a platform with two cannons and it shoots really big pellets. 5.000 170 -
valnus MIDBOSS: The Trump Robot (Phase 4) The fourth phase is like the second, but the robot gets an another machine gun. 5.000 170 -
valnus MIDBOSS: The Trump Robot (Phase 5) At the last phase, the robot gets in a big platform with four gatling guns and when the player destroys it, the Trump surrenders. 10.000 170 1 Power-Up and 1 Bomb
valnus MIDBOSS: The Trump Robot (Aerial) They are small enemies that only appear in the fourth and fifth phase, they spin and shoot bullets. 500 10 -
valnus BOSS: Atler Seal The seal where Atler, the final boss, is located. 10.000 165 -
valnus BOSS: Atler The final boss. When the player defeats him, he can choose between two endings in the solo mode. 32.000 350 -
valnus BOSS: Atler (Magic Pointed Stone) These enemies are created from paper pages, they don't shoot anything, but they are big and move fast. 5.000 255 1 Power-Up
valnus BOSS: Atler (Magic Prism) This enemy is created from paper pages, it only shoots bullets. 0 170 1 Power-Up
valnus BOSS: Atler (Magic Bird) These enemies are created from paper pages, they are created five at a time, and shoot two pellets one after another. 2.000 20 ?

Return to "Enemies"

Items:

Item Name Information Bonus
powerup Power up When the player grabs the power up, the normal shot of the character gets an upgrade that allows them to shoot more lasers or shoot special lasers (for example, Marion shoots homing stars). 2000 points*
bomb Bomb When this power up is grabs, the player obtains one extra bomb. The player starts with two bombs after each life. The bombs are the most powerful attack in the game, but are limited. 10000 points*
coin Coin The purpose of grabbing the coin is just to obtain points. 200 points
*When the player obtains this power up, the player only gets the bonification if they are maxed out of that same item.

Gameplay

Gunbird is an arcade vertically scrolling shoot' them up, in which the objective is getting through stage killing as much enemies inside as possible. There are five playable characters, with the same type of shots, but being different with every characer. There are three types of shots: the normal shot, the charged shot and the bomb; being the normal shot the fastest but the most weak of the three, the charged shot a slow but really strong shot, and the bomb really strong and with lot of reach, but with limited uses. When the player obtains a power up, their normal shot increases in number of shots and reach. The normal shot can be upgraded up to four times.

Ash:

Ash's normal shot starts shooting two green lasers in one shot, in his first upgrade it shoots three, in his second it shoots four green lasers and two ring shaped lasers, and as his notmal shot keeps being upgraded, Ash progressively shoots more lasers and ring shots. His charged shot is a big energy ball, which takes a lot of time to get charged and his bomb is a slow explosion that doesn't cover as much terrain as other characters' bombs. He is the fastest character in the game and he also hits the hardest.

coin coin coin
coin coin coin

Marion:

Marion's normal shot starts shooting one blue laser, and as she gets upgrades, she starts shooting more lasers in every direction and homing stars that are directed straight where enemies are. In her charged shot she shoots her rabbit, which doesn't cover much but hits much harder than a normal shot. When Marion tiggers her bomb she shoots several boomerang shaped shots in every direction.

coin coin coin
coin coin coin

Valnus:

When Valnus triggers in his normal shot, he starts shooting four blue lasers. In his first upgrade his lasers get thicker, and as he keeps upgrading he he gets more lasers and he starts shooting two green lasers that come out of his side. In his charged shot, Valnus streches his arms forward, and when he triggers his bomb, he shoots four green lasers in every cardinal direction during three seconds, getting super armor* in the process. Valnus has some of the best firepower in the game.

coin coin coin
coin coin coin

Yuan Nang:

Yuan Nang’s normal shot without any uprades shoots two green lasers. The normal shot with one upgrade shoots three lasers, and it can shoot up until six lasers and two blue swords in the final upgrade. When Yuan Nang activates her charged shot, she flings forward her stuff, and when she releases her bomb, she sends a lot of clones of herself flying through the whole screen. Because of her raw power, she is a very good character for new players.

coin coin coin
coin coin coin

Tetsu:

He starts shooting two long lasers in his unupgraded normal shot, following with four lasers in his first upgrade, eight in his second upgrade, up to ten lasers at a time and two to four missiles that launch straight forward, in his final upgrade. His bomb are four streams of fire that move really slow and his charged shot fires five fireworks at once.

coin coin coin
coin coin coin

*Super armor: State of a character in which it is invincible during some frames The character can have super armor during a special attack, for example.

Controls:

The controls for this game are simple. You got a stick in the arcade machine to move in any direction, a "fire" button for executing the normal shots when being pressed once, and executing a charged shot when being held and released, and "bomb" button for throwing bombs. As it can be seen in the photo below, this game can be played cooperatively, being the controls for the second player exactly the same as player one's controls, but his charged shot and bomb are really slow.

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