Brainstorming - kxgames/seacow GitHub Wiki

Resource features

  • Risk/reward
  • dependent resources
  • monopoly bonus

Resource types

Goals:

  • high/low risk
  • early/mid/late game
  • help/hurt other resources

See Google doc for updated resource information.

Graph:

City types

  • Normal (e.g. to collect resources)
  • Ports (e.g. to trade)
  • Barracks (e.g. to create military units)
  • Universities (e.g. to research)