Brainstorming - kxgames/seacow GitHub Wiki
Resource features
- Risk/reward
- dependent resources
- monopoly bonus
Resource types
Goals:
- high/low risk
- early/mid/late game
- help/hurt other resources
See Google doc for updated resource information.
Graph:
City types
- Normal (e.g. to collect resources)
- Ports (e.g. to trade)
- Barracks (e.g. to create military units)
- Universities (e.g. to research)