MAP_COMPRESSED Tiles mp0 mg1 mg4 - krcenov/RNS510-Map-Viewer GitHub Wiki

Map Rendering Tiles โ€” eeuz.mp0, .mg1โ€“.mg4

Status: โœ… Mostly cracked ยท MAP_COMPRESSED

The actual map-rendering tile layers. mp0 = most detailed/primary, mg1โ†’mg4 = progressively generalized for lower zoom levels. CONFIRMED, a later session, directly from the real RNS510 unit's own on-screen behavior (the user has the actual hardware running this exact disc): each layer is a real ROAD-CLASS tier, not just a generic "less detail" simplification โ€” mg4=highways, mg3=main roads, mg2=boulevards, mg1=main streets, mp0=everything else (local/residential streets and smaller roads). Directly validated: a real A1/Trakia motorway segment near Sofia is present in mg4, but a real local one-way street (Vladimir Bashev, Sofia) is NOT present anywhere near its own real coordinates in mg4 (nearest-anchor match landed ~6-7km away) โ€” only found in mp0, exactly matching this hierarchy. Sizes on the reference disc:

File Size Tiles (geo-indexed)
eeuz.mp0 2.14 GB 194,650 / 194,705 (99.97%)
eeuz.mg1 240 MB 63,970 / 63,996 (99.96%)
eeuz.mg2 113 MB 34,200 / 34,209 (99.97%)
eeuz.mg3 46 MB 16,495 / 16,503 (99.95%)
eeuz.mg4 16.5 MB 6,106 / 6,110 (99.93%)

For the shared container/directory format (how to find and decompress a tile), see MAP_COMPRESSED Container Format. For what's inside a decompressed tile โ€” the coordinate geometry and the point-connectivity topology table โ€” see Tile Geometry and Topology, which applies identically across mp0/mg1โ€“mg4.

The map viewer

rns510_map_viewer.py pools these 5 layers together for live rendering, with per-layer visibility checkboxes and a "Draw connected roads" mode built on the topology resolver โ€” see Map Viewer Tool and the README's ยง10 changelog for the full feature history.