Progression Path - klinbee/Vanilla-Stoneblock GitHub Wiki
The Advancement Tree paints a picture of the general path you need to take in Stoneblock.
The Beginning
Your first steps are to dig far enough away until monsters can begin to spawn around you. Keep in mind they cannot spawn within a 24 block radius of you.
My suggestion is to dig far out (~25-30 blocks) and then dig a spawning area (a larger square/rectangular room). Once you do this, eventually a skeleton will spawn.
If you kill the skeleton and get a bone, then you can then make bonemeal and use it on the moss to spread it. You may get an azalea here, but the tree needs room to grow, so you need to dig down enough to have room for the azalea to grow into a tree when bonemealed.
Once you get wood, you will be able to get stone and progress faster. Your main goal from here is to farm resources and create a mob farm. For farming wood, you can farm more skeletons, OR use a composter to compost some of the moss to get more bonemeal!
Passive Mob Spawning
Generic Mobs
Other opportunities are unlocked here as well. You can use a hoe on the rooted dirt to make more regular dirt, and then cause grass to spread. This will help you get passive animals to spawn. I would definitely look at the wiki to check spawning conditions, but these are the main important points...
- Most passive mobs need grass blocks to spawn on. Check the wiki for exceptions.
- Most passive mobs need light to spawn. Placing torches or other light sources is key.
- There is a passive mob cap of 10. If 10 passive mobs are loaded (from you or from spawn chunks), no more will spawn. You need to either unload them somehow, or kill them.
- Have patience. Passive mobs spawn 400x slower than other mobs. You will need a lot of grass blocks and time.
Chicken Jockey
One notable case though is chicken jockeys. They spawn with the zombie, so they spawn like a hostile mob rather than a passive one. Additionally, the chickens spawned like this have two special properties.
- They are not persistent. This means they will despawn if you are too far from them. You can prevent this by putting them in a boat.
- They do not lay eggs. You need to breed two chicken jockey chickens in order to make a chicken that does lay eggs.
Next Steps (Water and Villagers)
The most important part next is farming hostile mobs. The main progression you have next is the longest portion, which is the steps towards getting villagers. You need villagers to get water (from the fisherman's cod bucket trade).
So how do you get villagers? You need to cure a zombie villager. But how do you do that? You need a golden apple and a weakness potions. Those who have seen challenges similar to this will know that you can get a witch to splash a zombie villager with weakness, which is the intended way here as well. To get a golden apple though, you need to get gold nuggets from hostile mobs. How? From smelting their gold armor they can wear! This means that you are best playing on hard mode (you can switch this whenever of course) and it is best to make a good mob farm (tutorial WIP, but keep in mind you don't have water). To get the apple, there is an oak sapling in the bonus room beneath the lava (in a barrel). The dripstone there is important for later progression (making more lava). You farm the oak trees in order to get an apple.
Lava Farming
While you are doing this, you definitely want to be farming lava with the dripstone and cauldrons (mainly because this process takes time and you don't want to just be farming mobs). You can get iron from the zombies or by smelting iron tools/armor/chainmail you get from the mob drops as well. Once you have 10 lava, you will have enough to go to the nether (whenever you get water from the villager).
After the villager
Once you have cured the villager, you should make a barrel to get the fisherman villager. The trade you are looking for will be string for an emerald AND a bucket of cod for emeralds. This way you can actually get emeralds to trade for the cod bucket. The only way you could mess this up is by buying string without the cod bucket trade or trading with a different profession villager. If you do this, you'll need to get another golden apple...
Further progression
After you have water and a villager, you can begin to progress even faster. Villagers unlock a lot of new items for you, and allow you to create iron farms. Water means better mob farms, it also means you can go to the nether as soon as you have enough lava. The nether means you can farm gold faster (from zombie piglins) and also progress towards beating the game (from blaze rods whenever you find a fortress). The gold dropped from zombie piglins can also make mining netherrack easier (as golden pickaxes instantly mine netherrack).
End Game
After you get blaze rods, you can get ender pearls from various methods (overworld mob farm, nether warped forest farm, piglin trading, etc.) and then craft an eye of ender. The eye of ender will lead you to the stronghold, but you might be digging for a bit. Once you reach the end, the dragon fight will be very different than what you are used to, but after you defeat the dragon, you can go to the outer end to obtain shulkers and an elytra, along with new end blocks.
After the End
After that, I encourage you to try and get the other advancements as well. I'll go into detail on how to do this on another page, but there are plenty of things you can strive for after you beat the game.