Guns Changes: E‐Tech - kking117/balls.txt GitHub Wiki

Overview

E-techs have been changed to be powerful but ammo hungry, providing high but difficult to sustain damage.

Most E-Techs follow these stat changes:

  • +100% Ammo Cost
  • +80% Accuracy
  • -80% Max Inaccuracy
  • -80% Spread
  • -80% Recoil
  • +80% Damage
  • +80% Clip Size
  • +80% Elemental Effect Damage
  • +80% Elemental Effect Chance

Also E-Techs are now considered to be higher quality than Purple gear so they get an additional:

  • -10% Spread
  • +24% Damage
  • +14% Clip Size
  • +24% Elemental Effect Damage

Pistols

Beamer

Firing Mode Notes:

  • Fires piercing beams like E-Tech Blasters.

Attribute Changes:

  • Gets +10% Fire Rate.

Manufacturer Changes:

  • Torgue gets an additional +40% Damage.
  • Maliwan gets an additional +40% Damage.

Spiker

Firing Mode Notes:

  • Fires a spike that explodes on contact with a delay.
  • Deals 100% Rocket splash.

Attribute Changes:

  • Gets +100% Damage instead of +80% because it cannot crit normally.

Manufacturer Changes:

  • Torgue gets an additional +50% Damage.
  • Maliwan gets an additional +50% Damage.

SMGs

Plasma Caster

Firing Mode Notes:

  • Fires plasma that explodes for an additional 50% Grenade splash.

Attribute Changes:

  • Gets +60% Damage instead of +80% because of extra splash.

Manufacturer Changes: None

Swarmer

Firing Mode Notes:

  • Fires homing darts that explode on contact after a delay.
  • Deals 100% Rocket splash.

Attribute Changes:

  • Gets +100% Damage instead of +80% because it cannot crit normally.

Manufacturer Changes: None

Rifles

Blaster

Firing Mode Notes:

  • Fires piercing beams.

Attribute Changes:

  • Gets +10% Fire Rate.

Manufacturer Changes:

  • Torgue gets an additional +40% Damage.

Holopoint

Firing Mode Notes:

  • Fires accelerating beams that explode for an additional 80% Grenade splash.

Attribute Changes:

  • Gets +60% Damage instead of +80% because of extra splash.

Manufacturer Changes: None

Shotguns

Convergence

Firing Mode Notes:

  • Fires a tight cluster of piercing rails.

Attribute Changes: None

Manufacturer Changes:

  • Torgue gets an additional +40% Damage.

Splattergun

Firing Mode Notes:

  • Fires globs that bounce against surfaces and enemies.
  • Globs explode on bounce for 100% Rocket splash.

Rather than listing what's different I'll list what it has.

Attributes

  • +3 Ammo Cost
  • -2 Projectiles
  • +300% Damage
  • +80% Clip Size
  • -36% Fire Rate
  • +80% Elemental Effect Damage
  • +120% Elemental Effect Chance
  • -20% Accuracy
  • +20% Spread
  • +20% Max Inaccuracy
  • +20% Recoil

Manufacturer Changes:

  • Torgue gets an additional +2 projectile count.

Snipers

Railer

Firing Mode Notes:

  • Fires a piercing rail.

Attribute Changes: None

Manufacturer Changes:

  • Maliwan gets an additional +40% Damage.

Launchers

Destroyer

Firing Mode Notes:

  • Fires a piercing rail that explodes for an additional 80% Rocket splash.
  • Rails deal bullet damage and can crit.

Attribute Changes: None

Manufacturer Changes: None

PBFG

Firing Mode Notes:

  • Fires a mass of plasma that explodes in a large radius for an additional 100% Rocket splash.

Attribute Changes:

  • Doesn't get Min Accuracy and Spread improvements.
  • Doesn't get Max Inaccuracy and Recoil improvements.

Manufacturer Changes: None