Full Console Commands List - kirillbrest123/deathmatch-unlimited GitHub Wiki

Client

  • dmu_client_medals_enabled [0,1] - Enables/disables medals
  • dmu_client_medals_scale - Scale factor of medals
  • dmu_client_medals_alpha [0-255] - Medal transparency
  • dmu_client_disable_victory_music [0,1] - Disables victory/defeat music

Server

Game settings

  • dmu_server_weapon_respawn_time - Time in seconds that weapons take to respawn
  • dmu_server_pickup_respawn_time - Time in seconds that pickups take to respawn
  • dmu_server_score_limit - Base score for match to end early. Some game modes might scale it or not use it at all

Weapon Settings

  • dmu_server_weapons_starter - Weapons, separated by commas, that players receive on respawn. Can be overwritten by game modes
  • dmu_server_weapons_common - Common weapons, separated by commas. Can be overwritten by game modes
  • dmu_server_weapons_uncommon - Uncommon weapons, separated by commas. Can be overwritten by game modes
  • dmu_server_weapons_rare - Rare weapons, separated by commas. Can be overwritten by game modes
  • dmu_server_weapons_very_rare - Common rarity weapons, separated by commas. Can be overwritten by game modes

Misc. Settings

  • dmu_server_num_of_map_choices - Number of options during map phase of voting
  • dmu_server_sandbox [0,1] - If enabled, players will be able to use sandbox features like noclip and q-menu. Used for debugging, testing, working with MMM, etc
  • dmu_server_replace_weapons [0,1] - If enabled, will automatically replace all hl2 weapons on maps with weapon spawners of specific rarity
  • dmu_server_replace_items [0,1] - If enabled, will automatically replace all hl2 pickups (medkits, health vials, batteries) with their DMU counterparts
  • dmu_server_mode - Used to determine what game mode to load. Changing this mid-match will do nothing, except make all connecting clients load the wrong game mode