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Persistent Store Protocol

Yannik Marchand edited this page Feb 4, 2021 · 6 revisions

NEX Protocols > Persistent Store (24)

This protocol is implemented on Nintendo game servers, but never used by games.

Method ID Method Name
1 FindByGroup
2 InsertItem
3 RemoveItem
4 GetItem
5 InsertCustomItem
6 GetCustomItem
7 FindItemsBySQLQuery

(1) FindByGroup

Request

Type Name
Uint32 uiGroup

Response

Type Name
List<String> lstTags

(2) InsertItem

Request

Type Name
Uint32 uiGroup
String strTag
Buffer bufData
Bool bReplace

Response

Type Name
Bool bResult

(3) RemoveItem

Request

Type Name
Uint32 uiGroup
String strTag

Response

Type Name
Bool bResult

(4) GetItem

Request

Type Name
Uint32 uiGroup
String strTag

Response

Type Name
Buffer bufData
Bool bResult

(5) InsertCustomItem

Request

Type Name
Uint32 uiGroup
String strTag
Data hData
Bool bReplace

Response

This method does not return anything.

(6) GetCustomItem

Request

Type Name
Uint32 uiGroup
String strTag

Response

Type Name
Data hData

(7) FindItemsBySQLQuery

Request

Type Name
Uint32 uiGroup
String strTag
String strQuery

Response

Type Name
List<Data> lstData
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