Races - khuckins/BG3-adventurers-guide-to-tamriel-2e566 GitHub Wiki
Race/Subrace Traits
Cyrodiil
Colovian
Light Armor Proficiency
Martial Weapon Proficiency
Charisma +1
Constitution +1
Action: Star of the West
When you are reduced to 0HP, but not killed outright. you instead drop to 1HP
Bonus Action
Once per Long Rest
Nibenese
Performance Proficiency
Persuasion Proficiency
Charisma +2
Breton
1 Cantrip from the Wizard Spell List (to cbe updated once the Spells Module is complete)
Charisma +1
Intelligence +1
Passive: Dragon Skin (Still not sure if this one works)
You have advantage on saving throws against Magic
Nord
Constitution +2
Passive: Northern Hide
Cold Resistance
Action: Battlecry
All enemies within 9m(30ft) that can hear you must succeed on a Wisdom saving throw against
your Strength score, or become Stunned for two turns, ending at the start of their second
turn
Action
Redguard
Scimitar Proficiency
Strength +1
Dexterity +1
Passive: Strong Immune System
Poison Resistance
Action: Adrenaline Rush
You pump yourself up for combat, gaining a number of temporary hit points equal to your
level + your Constitution modifier, and gaining an additional 3m(10 ft) of movement speed
for 3 turns.
Action
Altmer
Intelligence +2
Passive: Highborne
Disadvantage against Magical attacks (May or may not work)
Immunity to Poison
One cantrip from the Wizard spells list (To be updated upon completing the Spells Module)
Three level 1 spells from the Wizard spells list (To be updated upon completing the Spells Module)
Bosmer
Dexterity +2
Shortbow Proficiency
Longbow Proficiency
Beast Tongue Passive
Speak to animals without casting a spell! (Untested)
Action: Natural Shapeshifter
Transform into a Creature(Choice of Boar, Bear, Wolf, Giant Spider, Cat, Raven, Giant Badger, Crab, and Rat) for 5 turns, once per long rest (Status will say you are transformed until you rest. It is lying)
Dunmer
Wisdom +1
Ashborn Passive
Resistance to Fire
Dunmer
Dexterity +1
Bonus Action: Ancestral Protection
Once per long rest, add +3 to your AC for 1 turn
Hlaalu
Charisma +1
Persuasion Proficiency
Redoran
Strength +1
Martial Weapon Proficiency
Telvanni
Intelligence +1
One cantrip from the Wizard spells list (To be updated upon completing the Spells Module)
Indoril
Wisdom +1
One cantrip, chosen between Light, Dancing Lights, Spare the Dying, Mending, and Shillelagh (To be updated upon completing the Spells Module)
Dres
Constitution +1
Animal Handling Proficiency
Orsimer
Action: Berserker Rage
5 turns
Gain temporary HP equal to Constitution Modifier + Level