Level Objects - kgrav/Nite-Basik-Code-Samples GitHub Wiki

Classes:

Danger Fluid/Zone

Inanimate objects which cause damage. Danger Zones are for trigger zones in the world that cause damage, and Danger Fluids are damaging particle effects. Danger Fluids may be 'contagious,' spawning a specialized version of itself onto the affected object, representing a status effect.

Explosion

Creates a context-sensitive explosion outwards from a point, applying forces and (optionally) damage to all affected objects and characters.

Ion/Pole

Ions represent objects which may be physically affected by Poles in the world which include the corollary ion key. Poles apply different types of forces, sourced at the center of the pole, and emanating in a sphere outwards from the center. These highly configurable objects can be used to control the positions of small objects.