Act I - kawabart/Wodnik GitHub Wiki
Synopsis:
After the events of thee prologue, we're crossing the forest, following the carriages that took our loved one away.
Scene: Marsh
Moody showdown with the peasants, similar to TestSceneForVisuals - loads of trees, water, bushes, perhaps some fog, full moon. Some peasants were left behind to find and kill us. We need to get trough the forest, along the trail of tires on the road. This can be one level or a few smaller ones. It's up to us how many ppl we kill on the way.
Scene: Tire change
One of the carriages is blocked in the mud. Other ones went ahead. Our task is to get inside the carriage and check for our GF (spoiler: she won't be there). The door to the carriage can be opened (with a key) or broken down with something heavy. One guard has the key. We can pickpocket him, or strike him down and pick the key up. Perhaps there's more than one carriage to check. There are peasants and some soldiers. They work on the tire, patrol, or do some idle stuff like pissing behind the tree.
Scene: Another forest level
It should be affected by our actions in previous levels - with npcs commenting on our actions, maybe burning down parts of the forests. It can be a walk in the park or a total nightmare.