Send bullet data - katursis/Pawn.RakNet GitHub Wiki
const BULLET_SYNC = 206;
// toplayerid == -1 => broadcast
stock SendBulletData(fromplayerid, toplayerid, data[PR_BulletSync])
{
    new BitStream:bs = BS_New();
    BS_WriteValue(bs,
        PR_UINT8, BULLET_SYNC,
        PR_UINT16, fromplayerid
    );
    BS_WriteBulletSync(bs, data);
    PR_SendPacket(bs, toplayerid);
    BS_Delete(bs);
}