General Background - kaseido/NeoTokyo GitHub Wiki

General Background

Calendar

Twelve months of 30 days, divided into five weeks of six days. Since the first generations lived under domes, and thus weren't influenced by agricultural seasons, they didn't care if their calendar didn't sync with the solar year.

Days of the week are Fire (ka-youbi), Water (sui-youbi), Wood (moku-youbi), Earth (do-youbi), Money (kin-youbi), Sun (nichi-youbi). Weeks are numbered. So, the second week ends on 2 Sun, the following day being 3 Fire.

The calendar begins with the date of planetfall: 1 Rand, 1 Fire: June 20, 2077CE, 14 years after Zephram Cochrane's first warp flight.

The months are: Rand, Bezos, Minsky, Ghengis, Moskva, Thatcher, Kirin, Von Braun, Tereshkova, Gye-Lyong, Yamato, and Musk, in order. There was a general consensus to name the months after the ships in the first settler fleet, and the rest of the slots were left to a contest. Netwatch has long been quietly supporting a movement to get Minsky renamed Cochrane.

We begin on 289 Rand 3 Water, Stardate 43476.4 - June 23, 2366.

Planetary System

The system cataloged as 4057 Wei Xiu contains four planets, only one Class M, and an asteroid belt.

The primary is an F2 V yellow-white main sequence star with a mass 1.36 that of Sol and a luminosity 4.25 times that of Sol.

There are three rocky inner planets, the third with three small moons.

NeoTokyo is 4057 Wei Xiu IV, orbiting at 1.92 AU. Its year is 1.9 times that of Earth (in part why the NeoTokyo calendar doesn't sync with the planetary year). It has two oceans covering 24% of the planetary surface. 13% of the surface is under perpetual ice caps. Gravity is slightly higher than Earth's. Average insolation is much higher than Earth's: filtering sunglasses or artificial eyes are strongly recommended for those spending significant time outdoors, another reason why the first settlers lived in arcologies.

Economy

Prices are expressed in NeoBucks, which technically are a weighted basket of the twenty most widely used cryptocurrencies. You might be paid in any damn thing: you’ll want to check to ensure the brightly colored shells or soybean futures contracts or vials of designer drugs have a generally recognized (and favorable!) price in NeoBucks.

NeoBucks are convertible into latinum for offplanet trade, but the exchange rate isn’t great: NeoBucks aren’t Monopoly money, but they’re derived from planetary economic activity, which means in practice that they’re worth whatever the NeoTokyo Branch of the Bank of Ferenginar feels like buying them for today (and what do they do with the NeoBucks they buy, you ask? Nobody really knows how much of the planetary economy is actually controlled by Ferengi interests).

Galactic Politics

If NeoTokyo had a constitution, it would read in full: None Of That Crap Is Any Business of Ours. The corps made good money supplying weapons to Earth Starfleet during the Earth-Romulan and Kzinti Wars, and missed the Klingon War completely as several corps had good trading relations with prominent Klingon Great Houses, and it was over before the Federation could do much military-procurement outsourcing.

Active trade with the Orion Syndicate has often drawn Starfleet patrols and their swaggering, tin-plated captains – but that’s a cost of doing business. Same with the Ferengi, but there great power politics has generally worked to minimize interference with legitimate business.

Travel and Trade

Offworld travel is rare, and generally undertaken by senior corp execs to other nonaligned worlds for business and/or pleasure. Many Federation core worlds prohibit entry by anyone with biological or technological augmentation – and many Federation citizens are loudly-to-violently prejudiced against them.

Digital export – of music, holonovelas, entertainment of all sorts – is commonplace, and a major source of independent, non-corporate wealth. Offworld luxuries can be obtained for a price.

Transporter travel is limited to private corp networks: senior exec residential enclaves, factories, corp-owned medical centers and retreats. Use of another corp’s transporters is effectively impossible: theoretically you could bribe security and the transporter operators at both ends, but the risk of an “accident” generally outweighs any benefits.

There’s a decaying maglev train network covering much of the planet: it’s run as a do-gooder non-profit, which generates about as much capital for maintenance as you’d expect. It’s entirely safe, just sadly a century or more past its prime.

Tech

Replicator tech is available. This will have some effect on prices: open-source designs for food, clothing, and simple objects can be obtained more cheaply than in the manual, but otherwise prices still apply, as you’re mostly paying for the IP, more than manufacturing and shipping, anyway.

Netwatch kills-on-detection any AI beginning to bootstrap itself to Singularity: they may be trans humanists, but they’ll prevent post human emergence – legend has it, even with a planetary self-destruct of last resort.

Generally, NeoTokyo tech forked from Federation tech at the invention of warp drive, following an arc much more like that of prewar Humanity.

Food

Agriculture

Native plants aren't directly edible by terrestial life. However, they can be farmed and processed, which is the basis for kibble. Chickens and pigs can be fed kibble, so they're readily available as well.

Terrestrial plants can be grown in hydroponic facilities, which don't scale to planetary populations. So fruit and veg is for the quite wealthy, particularly those in arcologies, where the facilities are already in place.

Ruminants are way out: there's no way to grow terrestrial grain crops at scale.

Continental Brands controls nearly all of the farms.

There are a lot of off-the-grid Dirty Hippie farms. If they get too big, Continental either burns them out or takes them over. They turn a blind eye to experimental terraforming and crop hybridization: they're happy to buy up anything useful that comes from black market/off the grid R&D, and recognize that that work is paid for by an income stream of black market truck farms.

Replicators

The high volume money is in replicator feedstock, a market Continental Brands owns pretty much all of.

The next step up is replicated flour: low-complexity, high-volume, sold to consumers, but largely to restaurants and bakeries. Easy stuff.

The high-NB money, however, is in licensing replicator-pattern IP. It's capital- and skill-intensive, and not Continental's thing, historically. The market is a mix of small R&D firms, and some Lifetech Consolidated subsidiaries. One hit pattern can make a startup firm's fortune. So far no firm has hit enough winners to enable them to consolidate the market, and Lifetech hasn't consistently bet on winners. There are still indie fortunes to be made here, by chefs, programmers, and marketers alike.

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