Spells - ka-dyn/ExpandedContent GitHub Wiki

Arcane Concordance

Available Metamagics have been limited to Extend and Reach, as the others do not work in a CRPG.

Blood Mist

Shrunk to 40 feet to fit game screen.

Burst of Nettles

Same as tabletop.

Clay Skin

Same as tabletop.

Corrosive Consumption

Same as tabletop, targets do not have 1 gallon of liquid.

Dance of a Hundred Cuts

Same as tabletop.

Dance of a Thousand Cuts

Same as tabletop.

Deadly Finale

Same as tabletop.

Detonate

Same as tabletop.

Dust of Twilight

Does not have the effect on light sources.

Entropic Shield

Same as tabletop.

Eruptive Pustules

Same as tabletop.

Form of the Exotic Dragon *

We don't have many many non-standard dragon models, so this spell has been combined with Form of the Alien Dragon and been made a level 9 spell only.
Forms available are Havoc, Umbral, and Crag Linnorm.

Fury of the Sun

Same as tabletop.

Gloomblind Bolts

Available without being a Fetchling.

Goodberry

Makes a single Goodberry item, heals 2d4, makes you sick if you eat more than 1 a day.

Hollow Blades

Same as tabletop.

Hydraulic Push

Same as tabletop.

Hypnotic Pattern

Same as tabletop.

Incendiary Cloud

Same as tabletop.

Inflict Pain / Mass

Same as tabletop.

Invoke Deity

Had to tweak some of the options for more generic buffs.

Kings Castle

Same as tabletop.

Moment Of Prescience

Same as tabletop.

Moonstruck

Same as tabletop.

Mydriatic Spontaneity / Mass *

Due to the way the game handles Nauseated on a Will Save, I have had to nerf this spell slightly to stop it being the strongest spell in the game.
When this spell nauseates, the target can save to remove only the Nauseated condition each round after the first round afflicted, the rest of the spell continues normally.

Particulate Form

Same as tabletop.

Plant Shape (I, II, III)

Options are:
I - Mandragora
II - Shambling Mound, Quickwood
III - Treant, Giant Flytrap\

Purging Finale

Same as tabletop.

Reviving Finale

Same as tabletop.

Rigor Mortis

Same as tabletop.

Scourge of the Horsemen

Same as tabletop.

Shadow Claws

While buff is active, effects all Claw attacks.

Shadow Jaunt

Can only teleport to units shadows.

Shadow Step

Reduced to level 3 as it is a direct downgrade from Shadow Jaunt.

Shambler

Only lasts 7 days.

Shield of Fortification / Greater

Same as tabletop.

Shillelagh

Same as tabletop, works with quarterstaff, club, and great-club.

Slipstream

Same as tabletop.

Steam Ray Fusillade

Same as tabletop.

Stunning Finale

Same as tabletop.

Transmute Blood to Acid

Same as tabletop.

Trial of Fire and Acid

Same as tabletop.

Vermin Shape (I, II)

Options are:
I - Giant Centipede, Giant Fly
II - Giant Spider\

Wall of Fire

Same as tabletop.

Wooden Phalanx

Same as tabletop.

Zephyr's Fleetness

Same as tabletop.