Companions - ka-dyn/ExpandedContent GitHub Wiki
All animals get a small stat boost, exactly the same as the one Owlcat gave the base game pets
Uses the model from the Shifter form, so your pet gets some cool patterns. Also has a version of the Extra Rage feat.
Can cast Web just like tabletop, still trying to make mounting look right before I release it.
This uses the Giant Mosquito pet stat-block and as we do not have a model for that I used the Giant Fly
These get the same stat boost as animal companions and are only available to certain archetypes.
Sized medium from level 1, you sit on the shoulder like a hobbit.
This uses the Crawling Vine pet stat-block, and as we do not have a model for that I used the Shambling Mound
Drakes - All Mountable **
Drakes have had a rework as they are so bad on the tabletop that no-one uses them despite them being literal pet dragons. Both the stat-block and the level progression are untouched. Instead of choosing an element for the drakes subtype, you choose what type of dragon they are descended from (the 10 colors and Umbral), and this selects your breath attack and elemental resistances. They are able to equip some items like rings and belts, as this is the only way they can keep up with base game animal companions. The Drake power list is completely reworked, and there is a Mythic Ability called Mythic Drake that grants your companion abilities based on what powers you have selected.
Drake Powers
Drake powers where so bad in tabletop that you needed to use 3 of them just to mount your drake, so here is a simplified version
Elemental Breath Weapon - 4d6 15-foot breath weapon matching your element, can be used twice a day.
Greater Elemental Breath Weapon - 8d6 30-foot breath weapon matching your element, can be used 5 times a day, allows weaker breath attack to be used without resources but with a cooldown.
Draken Claws - Gain Claw attacks that grow in size with your drake.
Drake Intellect - The drake’s Intelligence score increases by 4.
Drake Keen Mind - The drake’s Intelligence, Wisdom, and Charisma scores each increase by 2. A drake must have the intellect drake power to select keen mind.
Drake Agility - The drakes's movement speed increases by an additional 15 feet.
Greater Drake Agility - The drakes's movement speed increases by an additional 15 feet.
Draken Scales - The drake gains elemental resistances based on its subtype, along with minor resistance to elemental damage from non-opposing elements.
Mounted Combat Training - The drake allows its owner to ride it, however the drake cannot support a rider until it is a medium size (without the use of spells).
Mythic Drake Info
If your drake has a greater breath weapon it gains access to the mythic variant, dealing {g|Encyclopedia:Dice}1d6{/g} damage per class level. It also deals no damage to allies.
If your drake has the draken claws ability it gains 2 natural wing attacks and the Multiattack feat.
If your drake has the keen mind ability it gains a Charisma bonus equal to its level minus 5, along with a limited spellbook. Spells granted this way are spontaneously cast and scale using Charisma. Spells granted are dependent on which type of dragon the drake is descended from.