SphereMove - junior-devleague/unity-3D-racing GitHub Wiki

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Move : MonoBehaviour {
	public float speed;
	private Rigidbody rb;

	// Use this for initialization
	void Start () {
		rb = GetComponent<Rigidbody> ();
	}

	void FixedUpdate () {
		float moveHorizontal = Input.GetAxis ("Horizontal");
		float moveVertical = Input.GetAxis ("Vertical");

		Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);

		rb.AddForce (movement * speed);
	
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
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