Nav Script - junior-devleague/unity-3D-racing GitHub Wiki

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;

public class NavScript : MonoBehaviour {

	public Transform destination;
	private NavMeshAgent agent;
	// Use this for initialization
	void Start () {

		agent = gameObject.GetComponent<NavMeshAgent> ();

		agent.SetDestination (destination.position);
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}