Nav Script - junior-devleague/unity-3D-racing GitHub Wiki
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class NavScript : MonoBehaviour {
public Transform destination;
private NavMeshAgent agent;
// Use this for initialization
void Start () {
agent = gameObject.GetComponent<NavMeshAgent> ();
agent.SetDestination (destination.position);
}
// Update is called once per frame
void Update () {
}
}