RAID - jude-lindale/Wiki GitHub Wiki
Why we need RAID?
- hard disks are slow/ slow access time
- prone to fail
What is RAID?
- redundant array of independent disk
- many levels of redundancy
Types
- RAID 0:
- files are divided into two halves and each half is stored on different disks from the other
- increase performance
- time is reduced
- two or more disks
- no redundancy
- no error checking
- increased read and write speed
- RAID 1:
- duplicates data over two or more disks/mirroring
- if data is lost there is always a backup
- no error checking
- RAID 2:
- has stripping
- checking and correcting / parity
- minimum of 3 disks at the bit level
- all disks are spinning in unison
- redundancy by using ECC bits on different disks
- lots of disks required for ECC
- do not use
- uses Hamming code to detect and correct errors
- RAID 3:
- still not fast and not much better than RIAD 2
- only can correct data using XOR (communicative relation)
- do not use
- all disks are spinning in unison
- A XOR B = C
- B XOR C = A
- C XOR C = B
- works with any number of inputs
- 01101000 01101001 (plain)
- 01010010 01000101 (key)
- 00111010 00101100 (result/ parity disk)
- 01101000 01101001 + 01010010 01000101 = 00111010 00101100
- 01010010 01000101 + 00111010 00101100 = 01101000 01101001
- RIAD 4:
- minimum of 3 disks
- faster than RAID 3
- does not need to spin in unison
- is not used because each time a disk is changed the parity disk will change
- parity more prone to failure
- do not use
- RAID 5:
- parities are spread over multiple disks
- if more than one disk fails then data cannot be recovered
- most common RAID configuration
- RAID 6:
- same as RAID 5 but there are two copies of parities over multiple disks
- not very common
- if more than two disks fail then they can be recovered