Modding - joric/supraworld GitHub Wiki
This article is about altering the game with UE4SS and (possibly) Cheat Engine.
- New! Supraworld Mods by @w1zml (noclip with in-game controls): https://github.com/w1zlm/supraworld-mods
Download UE4SS experimental release (#972) here (I use zDEV version): https://github.com/UE4SS-RE/RE-UE4SS/releases/
Put ue4ss
folder and dwmapi.dll
next to Supraworld-Win64-Shipping.exe
. Copy the entire Supraworld directory to ue4ss/Mods
(the main script should be ue4ss/Mods/Supraworld/main.lua
). UE 5.6+ needs editing UE4SS-settings.ini
:
[EngineVersionOverride]
MajorVersion = 5
MinorVersion = 6
UE4SS enables console, but standard cheats don't work and toggledebugcamera
doesn't untoggle (#514), so you need scripts.
Hotkeys are subject to change and I usually reserve Q and Z for quicksave/quickload so, current hotkeys are:
- MMB - toggles Debug Camera mode, LMB to teleport.
- F - Fast Travel
- G - Spawn Things
- R - Suit Refill
Experimental teleport script (uses debug camera). Middle click to fly, left click to teleport, mouse wheel to alter flying speed. Still occasionally crashes on teleport, despite time throttling and thread context. If you know how to fix the crashes, post the solution to issues.
Open ingame map, point cursor to location, press "T". It is very experimental, but works as a charm.
fast_travel.mp4
Use StaticFindObject
and deferred spawning:
local statics = UEHelpers.GetGameplayStatics
local actorClass = StaticFindObject('/Supraworld/Levelobjects/Carriables/ButtonBattery.ButtonBattery_C')
local transform = UEHelpers.GetKismetMathLibrary:MakeTransform(Location, Rotation, Scale)
local deferredActor = statics.BeginDeferredActorSpawnFromClass(world, actorClass, transform, 0, nil, 0)
statics.FinishSpawningActor(deferredActor, transform, 0)
It also has to be guarded with timeout and run in a game thread.
I will probably add UI or console commands to spawn things from the list (UE4SS enables console that opens with ~ key).
Apparently, the amount of liquid is stored in double, as 3FF0 is high 16 bits of double 1.0. Addresses may vary.
Cheat Engine, search for 2 bytes, 3FF0 and 0 repeatedly. Freeze the value at 3FF0 (means sponge suit is full).
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
<CheatEntries>
<CheatEntry>
<ID>0</ID>
<Description>"Infinite Suit"</Description>
<ShowAsHex>1</ShowAsHex>
<VariableType>2 Bytes</VariableType>
<Address>1DC71BDE6EE</Address>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
Using UE4SS scripting to refill Sponge Suit is much more convenient, you just call an API function on a hotkey.
See API in Supraworld/Plugins/GameFeatures/Supraworld/Supraworld/Content/Abilities/SpongeSuit/Equippable_SpongeSuit
.
Unblocks Early Access walls (sets collision to false) on client restart.
- Do not use
FindFirstOf("Character")
to get the player, because it's also a newly-created enemy in the fight scenes. - Debug camera
FindFirstOf("DebugCameraController")
needs valid (reapplied)CheatManager
property to untoggle. - Teleport cheat
DebugCameraController.CheatManager:Teleport()
works, but uses collisions and needs line of sight. - The
K2_TeleportTo
function is unsafe, has to be guarded withExecuteInGameThread
andExecuteWithDelay
. - Use F3 key to see the class name of the object you're looking at in the UE4SS console (default
LineTraceMod
).
- https://www.unknowncheats.me/forum/cheat-engine-tables/713909-supraworld.html Supraworld Cheat Engine table
- https://fearlessrevolution.com/viewtopic.php?f=4&t=36405 Supraworld Cheat Engine table (flight mode)
- https://opm.fransbouma.com/uuuv5.htm Universal Unreal Engine 5 Unlocker (has free camera but teleport doesn't work)
- https://github.com/UE4SS-RE/RE-UE4SS/pull/972 Added UE4SS support for UE 5.6 (2025-08-22)
- https://github.com/UE4SS-RE/RE-UE4SS/issues/514 toggledebugcamera not "untoggling"
- https://discord.gg/TBu8mh2UHA (Making a BP mod discussion) UE4SS Discord
- https://github.com/Lpsd/FastTravelAnywhere FastTravelAnywhere Mod for Stalker 2
- https://pwmodding.wiki/docs/category/lua-modding Palworld modding wiki
- https://modding.wiki/en/hogwartslegacy/developers/luaexamples Hogwarts Legacy modding examples