Triple Triad Menu Plus (Standalone Release) - jondevarthur/feraltrainer GitHub Wiki
Adds the basic graphical ideas of the Conversion and Evolution menus from Feral Tamer to the Triple Triad Screen. In practice, this just means adding background layers and a sprite of the Pokemon for flavor.
Does not influence the BuyTriad or SellTriad screens; this only overwrites pbTriadList and is called by using that same pre-existing command.
HOW IT WORKS
- Displays images in the order (front to back) Card List > Card > Pokemon Sprite > Camera Image > Background Image
- Uses the Feral Camera image system; these contain images that display on the following priority. If any of these conditions are met for a given card, this will display as the 'camera image' layer.
- Name is
camera_POKEMON(e.g.camera_RAICHU) - you can have an individual image per Pokemon if you wish. - Name is
camera_TYPE(e.g.camera_ELECTRIC) - this is the Pokemon's first type. The second type will be used based on the USESECONDTYPE setting below. - Name is
camera- this is the only required image; this must be present as a fallback. If you just want a single, unified background image, use this instead of the BACKGROUND layer.
- Name is
- Call with
pbTriadList- this plays friendly with menus, I have tested it on the Pokegear.
INSTALLATION
- Copy the \Graphics and \Plugins folder into your Pokemon Essentials install as appropriate.
- There are five settings in 00_script:
BACKGROUND: the name of the file that renders behind all other graphics, located in Graphics/UI/Triple Triad/. Only necessary if you use a Camera image that is transparent or not full-screen.USESECONDTYPE: an array of types that, if present, will be ignored in favor of a Pokemon's second type when deciding the Camera image. If no second type exists, these types will still be used - e.g. including :NORMAL would mean Pidgey would show camera_FLYING but Rattata would still show camera_NORMAL.POKEMONSPRITE_XandPOKEMONSPRITE_Y- these are the X and Y coordinates of the Pokemon Sprite.CAMERA_USESUBFOLDER- if true, will checkGraphics\UI\pluginFeralCamera\tripletriadmenuplusfor Camera images. If false, will use the defaultGraphics\UI\pluginFeralCamera\folder.
- Set your \camera_menu\ images as appropriate.