5. Additional Resources - jonathanlinat/quake-leveldesign-starterkit GitHub Wiki

General Documentation

  • The Level Design Book, Robert Yang [Website]
    • This online resource compiles a wealth of information on 3D video game-level design in a contemporary and accessible manner. It caters to designers across all levels of experience and various game engines.

Quake

  • Quaddicted, Spirit [Website]
    • A fan site dedicated to the iconic game Quake, renowned for its comprehensive archive of Quake single-player maps. The site also includes installation tools, a range of archives featuring engines, tools, wads, multiplayer maps, and informative articles catering to the needs of both Quake players and developers.
  • Slipgate Sightseer, Michael Markie [Website]
    • A website dedicated to the Quake modding community. It offers a variety of content related to Quake, a popular first-person shooter game known for its modding capabilities and active community support. The site features tools and resources for both players and modders of Quake.
  • Quake.blog, s3thra [Website]
    • A comprehensive blog that began as a platform to document the creator's experiences with TrenchBroom, Quake map creation, and playing Quake map packs. The blog has grown to include various content, including tutorials, personal stories, and videos, extending beyond the realm of Quake to cover other topics as well.
  • Func_Msgboard, John Fitzgibbons [Website]
    • A significant forum and online community focused on video game-level design, particularly for Quake engine games. It has been a central hub for hobbyist and professional-level designers for over twenty years to exchange ideas and discuss game development.
  • Quaketastic [Website]
    • An extensive collection of reusable resources through a comprehensive file browser.

GoldSrc

  • The Whole Half-Life, Daniel Walder [Website]
    • A comprehensive community and resource hub for everything related to Valve's GoldSrc engine-based games, the powerhouse behind the original Half-Life game and its mods. It offers an extensive collection of tutorials, forums, and projects to assist developers and hobbyists in creating custom content, levels, and mods.
  • GoldSrc Tutorials and Resources, The303 [Website]
    • A fan site offering a wide array of resources and tutorials for Valve's 1998 GoldSrc engine-based games. It includes guides on creating maps, spray logos, textures, sprites, models, troubleshooting, and advanced techniques like model physics, animation, and texturing.
  • Valve Developer Union, mariteaux [Website]
    • A repository or archival site dedicated to preserving and supporting the modding and development community around Valve's GoldSrc engine-based games. It aims to keep GoldSrc modding alive by providing access to tools, resources, and documentation that may no longer be easily available elsewhere.