Example Configurations - jojodmo/CustomItems GitHub Wiki
Example Configurations
Example Item Configuration (Example file name: customItem.yml)
item:
material: LEATHER_CHESTPLATE
displayName: "&6My Custom Item"
lore:
- "This is line one"
- "This is line two"
- "&lThis&7 line is &cformatted"
itemDamage: 24
enchantments:
#Add the enchantments Thorns 2
"minecraft:THORNS": 2
color: "00AAFF"
# making color from RGB values
color:
red: 10
green: 127
blue: 255
Info Configuration
Example information configuration for an item (same file as item configuration):
info:
description: "This is an awesome custom item I made"
usage: "You don't need to use this custom item. Just look at it in awe"
relatedItems:
- "minecraft:STICK"
- "minecraft:DIAMOND"
Recipes Configuration
Example recipes configuration for an item (same file as item configuration):
# Pay close attention to the indentation
recipes:
# The start of a new recipe
-
# Remember to indent
shaped: false
resultAmount: 4
items:
# The start of a new item
-
# Remember to indent
item: "minecraft:BLAZE_ROD"
amount: 5
# The start of a new item
-
item: "anotherCustomItem"
amount: 2
# The start of a new recipe
-
shaped: true
# If we look at items below, we see each 'a' references a gold ingot
# and each 'b' references the custom item 'anotherCustomItem'.
# 'x' does not belong to any item in the below list, so it will be
# regarded as an empty slot. If we pretend 'anotherCustomItem' is
# a stick, and this recipe creates a blaze rod,
# this will create the below crafting recipe
shape:
- "axa"
- "aba"
- "axa"
items:
# The start of a new item
-
item: "minecraft:GOLD_INGOT"
key: 'a'
# The start of a new item
-
item: "anotherCustomItem"
key: 'b'
The above custom recipe would create a recipe ingame like so
You can view more Example Configurations listed here: Compressed Cobblestone Magic Stick