Custom Block Reference - jojodmo/CustomItems GitHub Wiki
General Info
Everything in [brackets] is required. Everything in (parentheses) is optional.
For more info on referencing items, biomes, and other things, see https://github.com/jojodmo/CustomItems/wiki/Custom-Item-Reference
For more in-depth info about some of the options, see https://github.com/jojodmo/CustomItems/wiki/Creating-a-Custom-Block
Top level entries
# in myCustomItem.yml:
#
# other item parameters here... For more info see
# https://github.com/jojodmo/CustomItems/wiki/Custom-Item-Reference
#
block:
texture: (texture - see below)
doPhysics: (true/false | default: block's default)
exp: (number | defualt: 0)
doFortuneDrops: (true/false — only takes effect when "drops" is used below | default: false)
doSilkTouchDrops: (true/false | default: false)
drops: (item map)
itemReferenceString: [number]
itemReferenceString2: [number]
#
# example: drop 10 diamonds
# "minecraft:DIAMOND": 10
generation: (list)
# each entry starts with a "-" and is indented like so.
# there can be multiple entries
-
method: ["ore" / "replace"]
worlds: (string list | default: all worlds)
biomes: (string list | default: all biomes)
continueChance: [decimal from 0.0 to 1.0 | REQUIRED ONLY FOR method: "ore"]
continueChanceGrowth: (constant, linear, or exponential | default: constant)
generationChance: [decimal from 0.0 to 1.0]
amountPerChunk: [number]
minY: (number | default: 0)
maxY: (number | default: none)
(texture)
See Adding Custom Textures to Blocks
block:
texture:
textureID: (number)