OLEDs - johnosbb/Automation GitHub Wiki
#OLEDs
- 0.96" OLED SSD1306 I2C IIC SPI Serial 128X64 LCD Display Yellow Blue White LCD
- Youtube Tutorial
- 0.96 Inch OLED Module for showing graphical & textual information directly on your micro-controller projects.
- Embedded Driver IC: SSD1306. Communication: I2C/IIC Interface
- Resolution: 128 x 64, View angle: > 160°, Support voltage: 3.3V-5V DC, Power consumption: 0.04W during normal operation, full screen lit 0.08W
- Graphics Test Example
- Hello World Example
/*
GraphicsTest.ino
Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
Copyright (c) 2016, [email protected]
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list
of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or other
materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <Arduino.h>
#include <U8g2lib.h>
#ifdef U8X8_HAVE_HW_SPI
#include <SPI.h>
#endif
#ifdef U8X8_HAVE_HW_I2C
#include <Wire.h>
#endif
/*
U8g2lib Example Overview:
Frame Buffer Examples: clearBuffer/sendBuffer. Fast, but may not work with all Arduino boards because of RAM consumption
Page Buffer Examples: firstPage/nextPage. Less RAM usage, should work with all Arduino boards.
U8x8 Text Only Example: No RAM usage, direct communication with display controller. No graphics, 8x8 Text only.
This is a page buffer example.
*/
// End of constructor list
U8G2_SSD1306_128X64_NONAME_1_HW_I2C u8g2(U8G2_R0, /* reset=*/ U8X8_PIN_NONE);
void u8g2_prepare(void) {
u8g2.setFont(u8g2_font_6x10_tf);
u8g2.setFontRefHeightExtendedText();
u8g2.setDrawColor(1);
u8g2.setFontPosTop();
u8g2.setFontDirection(0);
}
void u8g2_box_title(uint8_t a) {
u8g2.drawStr( 10+a*2, 5, "U8g2");
u8g2.drawStr( 10, 20, "GraphicsTest");
u8g2.drawFrame(0,0,u8g2.getDisplayWidth(),u8g2.getDisplayHeight() );
}
void u8g2_box_frame(uint8_t a) {
u8g2.drawStr( 0, 0, "drawBox");
u8g2.drawBox(5,10,20,10);
u8g2.drawBox(10+a,15,30,7);
u8g2.drawStr( 0, 30, "drawFrame");
u8g2.drawFrame(5,10+30,20,10);
u8g2.drawFrame(10+a,15+30,30,7);
}
void u8g2_disc_circle(uint8_t a) {
u8g2.drawStr( 0, 0, "drawDisc");
u8g2.drawDisc(10,18,9);
u8g2.drawDisc(24+a,16,7);
u8g2.drawStr( 0, 30, "drawCircle");
u8g2.drawCircle(10,18+30,9);
u8g2.drawCircle(24+a,16+30,7);
}
void u8g2_r_frame(uint8_t a) {
u8g2.drawStr( 0, 0, "drawRFrame/Box");
u8g2.drawRFrame(5, 10,40,30, a+1);
u8g2.drawRBox(50, 10,25,40, a+1);
}
void u8g2_string(uint8_t a) {
u8g2.setFontDirection(0);
u8g2.drawStr(30+a,31, " 0");
u8g2.setFontDirection(1);
u8g2.drawStr(30,31+a, " 90");
u8g2.setFontDirection(2);
u8g2.drawStr(30-a,31, " 180");
u8g2.setFontDirection(3);
u8g2.drawStr(30,31-a, " 270");
}
void u8g2_line(uint8_t a) {
u8g2.drawStr( 0, 0, "drawLine");
u8g2.drawLine(7+a, 10, 40, 55);
u8g2.drawLine(7+a*2, 10, 60, 55);
u8g2.drawLine(7+a*3, 10, 80, 55);
u8g2.drawLine(7+a*4, 10, 100, 55);
}
void u8g2_triangle(uint8_t a) {
uint16_t offset = a;
u8g2.drawStr( 0, 0, "drawTriangle");
u8g2.drawTriangle(14,7, 45,30, 10,40);
u8g2.drawTriangle(14+offset,7-offset, 45+offset,30-offset, 57+offset,10-offset);
u8g2.drawTriangle(57+offset*2,10, 45+offset*2,30, 86+offset*2,53);
u8g2.drawTriangle(10+offset,40+offset, 45+offset,30+offset, 86+offset,53+offset);
}
void u8g2_ascii_1() {
char s[2] = " ";
uint8_t x, y;
u8g2.drawStr( 0, 0, "ASCII page 1");
for( y = 0; y < 6; y++ ) {
for( x = 0; x < 16; x++ ) {
s[0] = y*16 + x + 32;
u8g2.drawStr(x*7, y*10+10, s);
}
}
}
void u8g2_ascii_2() {
char s[2] = " ";
uint8_t x, y;
u8g2.drawStr( 0, 0, "ASCII page 2");
for( y = 0; y < 6; y++ ) {
for( x = 0; x < 16; x++ ) {
s[0] = y*16 + x + 160;
u8g2.drawStr(x*7, y*10+10, s);
}
}
}
void u8g2_extra_page(uint8_t a)
{
u8g2.drawStr( 0, 0, "Unicode");
u8g2.setFont(u8g2_font_unifont_t_symbols);
u8g2.setFontPosTop();
u8g2.drawUTF8(0, 24, "☀ ☁");
switch(a) {
case 0:
case 1:
case 2:
case 3:
u8g2.drawUTF8(a*3, 36, "☂");
break;
case 4:
case 5:
case 6:
case 7:
u8g2.drawUTF8(a*3, 36, "☔");
break;
}
}
void u8g2_xor(uint8_t a) {
uint8_t i;
u8g2.drawStr( 0, 0, "XOR");
u8g2.setFontMode(1);
u8g2.setDrawColor(2);
for( i = 0; i < 5; i++)
{
u8g2.drawBox(10+i*16, 18 + (i&1)*4, 21,31);
}
u8g2.drawStr( 5+a, 19, "XOR XOR XOR XOR");
u8g2.setDrawColor(0);
u8g2.drawStr( 5+a, 29, "CLR CLR CLR CLR");
u8g2.setDrawColor(1);
u8g2.drawStr( 5+a, 39, "SET SET SET SET");
u8g2.setFontMode(0);
}
#define cross_width 24
#define cross_height 24
static const unsigned char cross_bits[] U8X8_PROGMEM = {
0x00, 0x18, 0x00, 0x00, 0x24, 0x00, 0x00, 0x24, 0x00, 0x00, 0x42, 0x00,
0x00, 0x42, 0x00, 0x00, 0x42, 0x00, 0x00, 0x81, 0x00, 0x00, 0x81, 0x00,
0xC0, 0x00, 0x03, 0x38, 0x3C, 0x1C, 0x06, 0x42, 0x60, 0x01, 0x42, 0x80,
0x01, 0x42, 0x80, 0x06, 0x42, 0x60, 0x38, 0x3C, 0x1C, 0xC0, 0x00, 0x03,
0x00, 0x81, 0x00, 0x00, 0x81, 0x00, 0x00, 0x42, 0x00, 0x00, 0x42, 0x00,
0x00, 0x42, 0x00, 0x00, 0x24, 0x00, 0x00, 0x24, 0x00, 0x00, 0x18, 0x00, };
#define cross_fill_width 24
#define cross_fill_height 24
static const unsigned char cross_fill_bits[] U8X8_PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x18, 0x64, 0x00, 0x26,
0x84, 0x00, 0x21, 0x08, 0x81, 0x10, 0x08, 0x42, 0x10, 0x10, 0x3C, 0x08,
0x20, 0x00, 0x04, 0x40, 0x00, 0x02, 0x80, 0x00, 0x01, 0x80, 0x18, 0x01,
0x80, 0x18, 0x01, 0x80, 0x00, 0x01, 0x40, 0x00, 0x02, 0x20, 0x00, 0x04,
0x10, 0x3C, 0x08, 0x08, 0x42, 0x10, 0x08, 0x81, 0x10, 0x84, 0x00, 0x21,
0x64, 0x00, 0x26, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#define cross_block_width 14
#define cross_block_height 14
static const unsigned char cross_block_bits[] U8X8_PROGMEM = {
0xFF, 0x3F, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20,
0xC1, 0x20, 0xC1, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20, 0x01, 0x20,
0x01, 0x20, 0xFF, 0x3F, };
void u8g2_bitmap_overlay(uint8_t a) {
uint8_t frame_size = 28;
u8g2.drawStr(0, 0, "Bitmap overlay");
u8g2.drawStr(0, frame_size + 12, "Solid / transparent");
u8g2.setBitmapMode(false /* solid */);
u8g2.drawFrame(0, 10, frame_size, frame_size);
u8g2.drawXBMP(2, 12, cross_width, cross_height, cross_bits);
if(a & 4)
u8g2.drawXBMP(7, 17, cross_block_width, cross_block_height, cross_block_bits);
u8g2.setBitmapMode(true /* transparent*/);
u8g2.drawFrame(frame_size + 5, 10, frame_size, frame_size);
u8g2.drawXBMP(frame_size + 7, 12, cross_width, cross_height, cross_bits);
if(a & 4)
u8g2.drawXBMP(frame_size + 12, 17, cross_block_width, cross_block_height, cross_block_bits);
}
void u8g2_bitmap_modes(uint8_t transparent) {
const uint8_t frame_size = 24;
u8g2.drawBox(0, frame_size * 0.5, frame_size * 5, frame_size);
u8g2.drawStr(frame_size * 0.5, 50, "Black");
u8g2.drawStr(frame_size * 2, 50, "White");
u8g2.drawStr(frame_size * 3.5, 50, "XOR");
if(!transparent) {
u8g2.setBitmapMode(false /* solid */);
u8g2.drawStr(0, 0, "Solid bitmap");
} else {
u8g2.setBitmapMode(true /* transparent*/);
u8g2.drawStr(0, 0, "Transparent bitmap");
}
u8g2.setDrawColor(0);// Black
u8g2.drawXBMP(frame_size * 0.5, 24, cross_width, cross_height, cross_bits);
u8g2.setDrawColor(1); // White
u8g2.drawXBMP(frame_size * 2, 24, cross_width, cross_height, cross_bits);
u8g2.setDrawColor(2); // XOR
u8g2.drawXBMP(frame_size * 3.5, 24, cross_width, cross_height, cross_bits);
}
uint8_t draw_state = 0;
void draw(void) {
u8g2_prepare();
switch(draw_state >> 3) {
case 0: u8g2_box_title(draw_state&7); break;
case 1: u8g2_box_frame(draw_state&7); break;
case 2: u8g2_disc_circle(draw_state&7); break;
case 3: u8g2_r_frame(draw_state&7); break;
case 4: u8g2_string(draw_state&7); break;
case 5: u8g2_line(draw_state&7); break;
case 6: u8g2_triangle(draw_state&7); break;
case 7: u8g2_ascii_1(); break;
case 8: u8g2_ascii_2(); break;
case 9: u8g2_extra_page(draw_state&7); break;
case 10: u8g2_xor(draw_state&7); break;
case 11: u8g2_bitmap_modes(0); break;
case 12: u8g2_bitmap_modes(1); break;
case 13: u8g2_bitmap_overlay(draw_state&7); break;
}
}
void setup(void) {
/* U8g2 Project: SSD1306 Test Board */
pinMode(10, OUTPUT);
pinMode(9, OUTPUT);
digitalWrite(10, 0);
digitalWrite(9, 0);
/* U8g2 Project: T6963 Test Board */
//pinMode(18, OUTPUT);
//digitalWrite(18, 1);
/* U8g2 Project: KS0108 Test Board */
//pinMode(16, OUTPUT);
//digitalWrite(16, 0);
u8g2.begin();
//u8g2.setFlipMode(0);
}
void loop(void) {
// picture loop
u8g2.firstPage();
do {
draw();
} while( u8g2.nextPage() );
// increase the state
draw_state++;
if ( draw_state >= 14*8 )
draw_state = 0;
// delay between each page
delay(150);
}
- IIC I2C 0.91"128x32 White OLED LCD Display Module 3.3v 5v FOR AVR STM32 Arduino
#include <U8g2lib.h> // https://github.com/olikraus/u8g2/blob/master/doc/faq.txt#L167 how to reduce memory
U8G2_SSD1306_128X32_UNIVISION_F_HW_I2C u8g2(U8G2_R0); // assumes I2C
void printMessageR(char * str)
{
u8g2.clearBuffer(); // clear the internal memory
u8g2.setFont(u8g2_font_ncenR08_tr);
u8g2.setCursor(4, 28);
u8g2.print(str);
u8g2.sendBuffer();
}
void printMessageF(const __FlashStringHelper* str)
{
u8g2.clearBuffer(); / clear the internal memory
u8g2.setFont(u8g2_font_ncenR12_tr);
u8g2.setCursor(4, 28);
u8g2.print(str);
u8g2.sendBuffer();
}
void setup() {
u8g2.begin();
Serial.begin(9600);
printMessageF(F("This is a test"));
}
- OLED self-luminous, no backlight
- Size: 0.96”
- Driver IC: SSD1306
- Voltage: 3.3V-5V DC
- Viewing angle: > 160°
- High resolution: 128 x 64
- Working Temperature: -30°C~70°C
- Display: 2 rows of yellow, 6 rows of blue,White,Blue
- Module Size: 27mmx 27mm x 4mm
- Screen material: glass, need good protection
- SPI Interface:
- GND: Ground
- VCC: 3.3V~5V
Note: The device can also be converted to operate as a SPI device: See here
There are different versions of the board, so check against the images above.
After conversion D0 and D1 will correspond to SCL and SDA
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Pin Definition:
// !)GND:power ground
// 2)VCC:power positive (3.3-5.5V)
// 3)D0:clock wire
// 4)D1:data wire
// 5)RES:reset wire
// 6)DC:data/command
// 7)CS:chip select
// New Signal Names:
// SDO – Serial Data Out. An output signal on a device where data is sent out to another SPI device.
// SDI – Serial Data In. An input signal on a device where data is received from another SPI device.
// CS – Chip Select. Activated by the controller to initiate communication with a given peripheral.
// PICO (peripheral in / controller out). For devices that can be either a controller or a peripheral; the signal on which the device sends output when acting as the controller, and receives input when acting as the peripheral.
// POCI (peripheral out / controller in). For devices that can be either a controller or a peripheral; the signal on which the device receives input when acting as the controller, and sends output when acting as the peripheral.
// SDIO – Serial Data In/Out. A bi-directional serial signal.
// Deprecated signal names:
// MOSI – Master Out Slave In
// MISO – Master In Slave Out
// SS – Slave Select
// MOMI Master Out Master In
// SOSI Slave Out Slave In
// Signal names unchanged:
// SCK – Serial Clock. The clock for the bus generated by the controller.
// Declaration for SSD1306 display connected using software SPI (default case):
#define OLED_MOSI_D1 9 // D1 data wire on OLED SSD1306 SPI also refered to as Master Out Slave In - SDO – Serial Data Out.
#define OLED_CLK_D0 10 // D0 on OLED SSD1306 SPI also refered to as SS Slave Select
#define OLED_DC 11 // data/command DC on OLED SSD1306 SPI also refered to as COPI
#define OLED_CS 12 // chip select CS on OLED SSD1306 SPI
#define OLED_RESET 13 // reset wire RST on OLED SSD1306 SPI
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,
OLED_MOSI_D1, OLED_CLK_D0, OLED_DC, OLED_RESET, OLED_CS);
// /* Comment out above, uncomment this block to use hardware SPI */
// #define OLED_DC 6
// #define OLED_CS 7
// #define OLED_RESET 8
// Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,
// &SPI, OLED_DC, OLED_RESET, OLED_CS);
#define NUMFLAKES 10 // Number of snowflakes in the animation example
#define LOGO_HEIGHT 16
#define LOGO_WIDTH 16
static const unsigned char PROGMEM logo_bmp[] =
{ 0b00000000, 0b11000000,
0b00000001, 0b11000000,
0b00000001, 0b11000000,
0b00000011, 0b11100000,
0b11110011, 0b11100000,
0b11111110, 0b11111000,
0b01111110, 0b11111111,
0b00110011, 0b10011111,
0b00011111, 0b11111100,
0b00001101, 0b01110000,
0b00011011, 0b10100000,
0b00111111, 0b11100000,
0b00111111, 0b11110000,
0b01111100, 0b11110000,
0b01110000, 0b01110000,
0b00000000, 0b00110000 };
void setup() {
Serial.begin(9600);
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
if(!display.begin(SSD1306_SWITCHCAPVCC)) {
Serial.println(F("SSD1306 allocation failed"));
for(;;); // Don't proceed, loop forever
}
// Show initial display buffer contents on the screen --
// the library initializes this with an Adafruit splash screen.
display.display();
delay(2000); // Pause for 2 seconds
// Clear the buffer
display.clearDisplay();
// Draw a single pixel in white
display.drawPixel(10, 10, SSD1306_WHITE);
// Show the display buffer on the screen. You MUST call display() after
// drawing commands to make them visible on screen!
display.display();
delay(2000);
// display.display() is NOT necessary after every single drawing command,
// unless that's what you want...rather, you can batch up a bunch of
// drawing operations and then update the screen all at once by calling
// display.display(). These examples demonstrate both approaches...
testdrawline(); // Draw many lines
testdrawrect(); // Draw rectangles (outlines)
testfillrect(); // Draw rectangles (filled)
testdrawcircle(); // Draw circles (outlines)
testfillcircle(); // Draw circles (filled)
testdrawroundrect(); // Draw rounded rectangles (outlines)
testfillroundrect(); // Draw rounded rectangles (filled)
testdrawtriangle(); // Draw triangles (outlines)
testfilltriangle(); // Draw triangles (filled)
testdrawchar(); // Draw characters of the default font
testdrawstyles(); // Draw 'stylized' characters
testscrolltext(); // Draw scrolling text
testdrawbitmap(); // Draw a small bitmap image
// Invert and restore display, pausing in-between
display.invertDisplay(true);
delay(1000);
display.invertDisplay(false);
delay(1000);
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
}
void loop() {
}
void testdrawline() {
int16_t i;
display.clearDisplay(); // Clear display buffer
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, 0, i, display.height()-1, SSD1306_WHITE);
display.display(); // Update screen with each newly-drawn line
delay(1);
}
for(i=0; i<display.height(); i+=4) {
display.drawLine(0, 0, display.width()-1, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, display.height()-1, i, 0, SSD1306_WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(0, display.height()-1, display.width()-1, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=display.width()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, i, 0, SSD1306_WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, 0, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.height(); i+=4) {
display.drawLine(display.width()-1, 0, 0, i, SSD1306_WHITE);
display.display();
delay(1);
}
for(i=0; i<display.width(); i+=4) {
display.drawLine(display.width()-1, 0, i, display.height()-1, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000); // Pause for 2 seconds
}
void testdrawrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=2) {
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, SSD1306_WHITE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testfillrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=3) {
// The INVERSE color is used so rectangles alternate white/black
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, SSD1306_INVERSE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testdrawcircle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
display.drawCircle(display.width()/2, display.height()/2, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillcircle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
// The INVERSE color is used so circles alternate white/black
display.fillCircle(display.width() / 2, display.height() / 2, i, SSD1306_INVERSE);
display.display(); // Update screen with each newly-drawn circle
delay(1);
}
delay(2000);
}
void testdrawroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
// The INVERSE color is used so round-rects alternate white/black
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, SSD1306_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawtriangle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
display.drawTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfilltriangle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
// The INVERSE color is used so triangles alternate white/black
display.fillTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, SSD1306_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawchar(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SSD1306_WHITE); // Draw white text
display.setCursor(0, 0); // Start at top-left corner
display.cp437(true); // Use full 256 char 'Code Page 437' font
// Not all the characters will fit on the display. This is normal.
// Library will draw what it can and the rest will be clipped.
for(int16_t i=0; i<256; i++) {
if(i == '\n') display.write(' ');
else display.write(i);
}
display.display();
delay(2000);
}
void testdrawstyles(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SSD1306_WHITE); // Draw white text
display.setCursor(0,0); // Start at top-left corner
display.println(F("Hello, world!"));
display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text
display.println(3.141592);
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(SSD1306_WHITE);
display.print(F("0x")); display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
}
void testscrolltext(void) {
display.clearDisplay();
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(SSD1306_WHITE);
display.setCursor(10, 0);
display.println(F("scroll"));
display.display(); // Show initial text
delay(100);
// Scroll in various directions, pausing in-between:
display.startscrollright(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrollleft(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrolldiagright(0x00, 0x07);
delay(2000);
display.startscrolldiagleft(0x00, 0x07);
delay(2000);
display.stopscroll();
delay(1000);
}
void testdrawbitmap(void) {
display.clearDisplay();
display.drawBitmap(
(display.width() - LOGO_WIDTH ) / 2,
(display.height() - LOGO_HEIGHT) / 2,
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
display.display();
delay(1000);
}
#define XPOS 0 // Indexes into the 'icons' array in function below
#define YPOS 1
#define DELTAY 2
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
int8_t f, icons[NUMFLAKES][3];
// Initialize 'snowflake' positions
for(f=0; f< NUMFLAKES; f++) {
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
Serial.print(F("x: "));
Serial.print(icons[f][XPOS], DEC);
Serial.print(F(" y: "));
Serial.print(icons[f][YPOS], DEC);
Serial.print(F(" dy: "));
Serial.println(icons[f][DELTAY], DEC);
}
for(;;) { // Loop forever...
display.clearDisplay(); // Clear the display buffer
// Draw each snowflake:
for(f=0; f< NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SSD1306_WHITE);
}
display.display(); // Show the display buffer on the screen
delay(200); // Pause for 1/10 second
// Then update coordinates of each flake...
for(f=0; f< NUMFLAKES; f++) {
icons[f][YPOS] += icons[f][DELTAY];
// If snowflake is off the bottom of the screen...
if (icons[f][YPOS] >= display.height()) {
// Reinitialize to a random position, just off the top
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
}
}
}
}