Framework Progression - joaoborks/unity-fastpacedmultiplayer GitHub Wiki
This framework is suited to add a new layer of networking communication on Unity multiplayer games. The desired result is to have easy integration with an already working offline game to make it server authoritative.
Progression
- ✅
Research - 🛠 Initial Authoritative Prototype [Current Stage]
- ⌛️ Refactoring
- ⌛️ Abstraction
- ⌛️ Optimization
- ⌛️ Demo Development
- ⌛️ Packaging and Documentation
- ⌛️ Expansion