2.3.2 ATB Fill ‐ Status Handling - jmcx532/FFX-2-TurnBased GitHub Wiki

ATBFill_StatusHandling.cs

Most status effects and their turn remaining count is handled after a character finishes their turn. However, if a character is under Sleep or Stop, the character won't get a turn, therefore these two statuses need to be handled elsewhere.

TbCantActProcess(chr_id) - Decrement a character's Sleep and Stop turns remaining

TbCantActProcess is called within custom_atb_progress() in order to decrement a character's Sleep and Stop turns remaining. It will also trigger a Poison tick for that character if they are Asleep and Poisoned.